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Not sure what changes you have made to the wiz shield but ill give you my findings so far on my lvl 178 wiz with 70% pdr and full cele kit. getting hit by a warrior with 1400+dc with shield up not an issue really timer goes down but not massively. But if you hunt the like of orc cave or zuma temple (new) you sheild almost goes down instantly and you can not put it back up due to mobs hitting u. Thus finding yourself flat on your arse in seconds.
The other issue i have found on both wiz and tao, is the mp usage makes u not able to cast the spells you need to kill mobs the way it was before. Even with drinking mp pots constantly the regen doesn't keep up with the spells. Not looked at warrior yet.

The MP usage is pretty wild. I was clearing ZT 7F yesterday with 400% mp regen and my blue bar was empty most of the time. MP regen kit was useful but not essential before, now it's absolutely essential
 
Not sure what changes you have made to the wiz shield but ill give you my findings so far on my lvl 178 wiz with 70% pdr and full cele kit. getting hit by a warrior with 1400+dc with shield up not an issue really timer goes down but not massively. But if you hunt the like of orc cave or zuma temple (new) you sheild almost goes down instantly and you can not put it back up due to mobs hitting u. Thus finding yourself flat on your arse in seconds.
The other issue i have found on both wiz and tao, is the mp usage makes u not able to cast the spells you need to kill mobs the way it was before. Even with drinking mp pots constantly the regen doesn't keep up with the spells. Not looked at warrior yet.

Just my opinion and I may be wrong but I think a lot of the complaints regarding shield dropping fast in PvE situations are down to us becoming pretty complacent. I've not played a wizard much so feel free to correct me but before I feel we had it really easy. I mean someone else said about being able to stand there and tank lures, COP with frozen ground casually just top back up with bloodstorm. When I think of COP for example, I think "high risk high reward" kind of spell and before it wasn't a huge risk whereas now it might make you think before diving in there head first because your shield is only on like 3 mins left, so using COP more tactically is the way forward. Like on some of the hunts, let's say Naga City F4 demon soul cave a level 155 wizard in half decent kit was taking on huge lures stood in the middle and just happily clearing the place out. The only thing worth keeping an eye out for was naga brutes.

I don't think that the shield as it currently is, is that big of a deal, like I say I just think it's the fact we've become really complacent and comfortable with being able to play really recklessly. Maybe we just need to adapt new strategies, think about kite-ing lures more, maybe take less if we're going solo? Maybe use walls and corners more to our advantage? Stuff we used to do as wizards in the olden mir days. Considering how long shield has been like this, it's no wonder it's a shock to the system.

Idk just my 10 cents. Think the update to spells across the board is really well done and look forward to seeing the rest that will follow especially the lvl 4 spells
 
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Just my opinion and I may be wrong but I think a lot of the complaints regarding shield dropping fast in PvE situations are down to us becoming pretty complacent. I've not played a wizard much so feel free to correct me but before I feel we had it really easy. I mean someone else said about being able to stand there and tank lures, COP with frozen ground casually just top back up with bloodstorm. When I think of COP for example, I think "high risk high reward" kind of spell and before it wasn't a huge risk whereas now it might make you think before diving in there head first because your shield is only on like 3 mins left, so using COP more tactically is the way forward. Like on some of the hunts, let's say Naga City F4 demon soul cave a level 155 wizard in half decent kit was taking on huge lures stood in the middle and just happily clearing the place out. The only thing worth keeping an eye out for was naga brutes.

I don't think that the shield as it currently is, is that big of a deal, like I say I just think it's the fact we've become really complacent and comfortable with being able to play really recklessly. Maybe we just need to adapt new strategies, think about kite-ing lures more, maybe take less if we're going solo? Maybe use walls and corners more to our advantage? Stuff we used to do as wizards in the olden mir days. Considering how long shield has been like this, it's no wonder it's a shock to the system.

Idk just my 10 cents. Think the update to spells across the board is really well done and look forward to seeing the rest that will follow especially the lvl 4 spells

When you consider 120 hits for shield to be gone in pb. Then you make a lure say you take 30 mobs say one third are ranged, archers and winged. That's 10 mobs even hitting once every 3 seconds in 30 seconds you have taken 100 hits from those 10 mobs alone. Take the other 20 melee mobs, in 30 seconds need to land 20 hits. That's a 30 second shield. 1 para and it's good fight.

I tested this several times in pb. Orcs mobs hit wayyy faster than pb. So if you can't handle pb you certainly can't handle orcs.
 
When you consider 120 hits for shield to be gone in pb. Then you make a lure say you take 30 mobs say one third are ranged, archers and winged. That's 10 mobs even hitting once every 3 seconds in 30 seconds you have taken 100 hits from those 10 mobs alone. Take the other 20 melee mobs, in 30 seconds need to land 20 hits. That's a 30 second shield. 1 para and it's good fight.

I tested this several times in pb. Orcs mobs hit wayyy faster than pb. So if you can't handle pb you certainly can't handle orcs.

Very true in that regard. But like I say when I mention becoming complacent, maybe we've fallen victim to habit and as we're used to taking on big lures (or not necessarily "big" but ones we normally do) and that's the issue. It might be that we need to look at smaller more manageable lures in chunks at a time. Thing with range as well is, using the example above with pb with the crossbow & winged omas, 30 in your lure with 1/3 being ranged. With the right strategy and managing your space correctly, prioritise the ranged mobs as they are the only ones who can hit you, melee mobs shouldn't get near you. Once they are out of the way, then focus melee and even if 30 mobs doesn't work, try something a bit smaller until it becomes more confortable. It's more messing around but its adapting to the change in a more positive way, at least in my opinion.

Sorry I cant really comment on orcs as I've only ever been there on guild hunts with a big group. What you say though makes perfect sense
 
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Very true in that regard. But like I say when I mention becoming complacent, maybe we've fallen victim to habit and as we're used to taking on big lures (or not necessarily "big" but ones we normally do) and that's the issue. It might be that we need to look at smaller more manageable lures in chunks at a time. Thing with range as well is, using the example above with pb with the crossbow & winged omas, 30 in your lure with 1/3 being ranged. With the right strategy and managing your space correctly, prioritise the ranged mobs as they are the only ones who can hit you, melee mobs shouldn't get near you. Once they are out of the way, then focus melee and even if 30 mobs doesn't work, try something a bit smaller until it becomes more confortable. It's more messing around but its adapting to the change in a more positive way, at least in my opinion.

Sorry I cant really comment on orcs as I've only ever been there on guild hunts with a big group. What you say though makes perfect sense

Or instead of trying to make the best of a bad situation it's easier to just call it a day. For a lot of us the next patch was make or break. I know of a fair few people who only played the past few months waiting to see what was going to happen. If we wasn't enjoying the game prior to the nerfs, we certainly aren't going to enjoy it anymore after them lol.

Some times the best feedback is to stop playing.

My brother will be made up that I'm no longer using his PayPal that's for sure lol.
 
My brother will be made up that I'm no longer using his PayPal that's for sure lol.

Spoil sport lol

Also serious note please don't see my post as me undermining your experience, as you can tell a lot of what I put is theoretical lol
 
We are comparing apples with pears here...

Yes the shield was different than euro mir. So were the mob count on the maps. In here we have alot more mobs in the map. Speaking of those 30 mobs. Thats an lower than average lure tbh...

Playing a wiz on the higher ground has been made impossible due to the hits of mobs and wiz being a glass cannon thus always relying on shield. Saying it needed to change for pvp is also incorrect, as most warrior 2 hit rev me with shield on...

Either change it back or it will be me looking for something else. Guess my football management team has been waiting long for my comeback ;).
 
Spoil sport lol

Also serious note please don't see my post as me undermining your experience, as you can tell a lot of what I put is theoretical lol

Nah I dont. When I post here I do try to consider options and other people's views as everyone has different opinions. As I have said numerous times my opinion on pvp changes massively depending on which class I look at it from.

Ultimately some will suck up the changes and carry on, others wont. Its no different to any other game. Some times changes are in your favour, other times they go against you. Just the way it goes.

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We are comparing apples with pears here...

Yes the shield was different than euro mir. So were the mob count on the maps. In here we have alot more mobs in the map. Speaking of those 30 mobs. Thats an lower than average lure tbh...

Playing a wiz on the higher ground has been made impossible due to the hits of mobs and wiz being a glass cannon thus always relying on shield. Saying it needed to change for pvp is also incorrect, as most warrior 2 hit rev me with shield on...

Either change it back or it will be me looking for something else. Guess my football management team has been waiting long for my comeback ;).

Footy manager bitch! Hit me up on WhatsApp we can have an online game.
 
Replying to your suggestion of doing a smaller lure.

Lets see if that works for higher areas Orc and ZT

Orc its impossible, there is no room to run and these scarwny orcs run away and come back with any mobs they could find.

Zt is similar, as u cant just wake a few mobs, due to the density of the mobs. So u mostly end with 20-30 mobs there too.

Bare in mind that without shield u INSTANTLY REV in orc or zt... Get parad or silences and its tting time if u dont want to drop. Then if u do use a revive scroll ( which is a waste for a wizard for now) u die in 2 hits thus u have no chance to put shield back on again and no chance on recovering ur drops.

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Thinking out loud again;

Wiz always used pro rings back in the days. Scorp has made this also impossible due to the above higher MP usage. Then again when a wiz dies and uses a rev scroll he only get full HP and not MP. So if ur mp is 0 u cant put on shield and its instant death again.

I seriously tried alot of stuff and not to instant moan about changes but this update or revamp of the system has made it impossible to play a wizard. I would like to ask scorp to go to ORC as a wizard in shop kit, normal kit i mean of course, and see what his chances are... have fun and good luck
 
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Or instead of trying to make the best of a bad situation it's easier to just call it a day. For a lot of us the next patch was make or break. I know of a fair few people who only played the past few months waiting to see what was going to happen. If we wasn't enjoying the game prior to the nerfs, we certainly aren't going to enjoy it anymore after them lol.

Some times the best feedback is to stop playing.

My brother will be made up that I'm no longer using his PayPal that's for sure lol.
100% correct. Same here.

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Replying to your suggestion of doing a smaller lure.

Lets see if that works for higher areas Orc and ZT

Orc its impossible, there is no room to run and these scarwny orcs run away and come back with any mobs they could find.

Zt is similar, as u cant just wake a few mobs, due to the density of the mobs. So u mostly end with 20-30 mobs there too.

Bare in mind that without shield u INSTANTLY REV in orc or zt... Get parad or silences and its tting time if u dont want to drop. Then if u do use a revive scroll ( which is a waste for a wizard for now) u die in 2 hits thus u have no chance to put shield back on again and no chance on recovering ur drops.

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Thinking out loud again;

Wiz always used pro rings back in the days. Scorp has made this also impossible due to the above higher MP usage. Then again when a wiz dies and uses a rev scroll he only get full HP and not MP. So if ur mp is 0 u cant put on shield and its instant death again.

I seriously tried alot of stuff and not to instant moan about changes but this update or revamp of the system has made it impossible to play a wizard. I would like to ask scorp to go to ORC as a wizard in shop kit, normal kit i mean of course, and see what his chances are... have fun and good luck
as I said earlier, not only the timing of the shield I think has been changed. Bloodstorm didn't help me at all and I got rev before my shield fell. hp falls very fast for some reason
 
I dont play ONLY couse upgrade quest item are 100% impossible for a adult person with job and kids. I cba anymore when there is literaly no fair chance to ever finish it even if I play for years. I say remove this quest stuff and make new set instead of bosses that are super rate. Atleast there is a chance of a drop and get them.

Ty for update anyway GMs

yes quests are near impossible if you dont play all the time. extend the times on chips etc so yeah you still gotta be comitted but you dont loose everything you found in 2 days
 
The MP usage is pretty wild. I was clearing ZT 7F yesterday with 400% mp regen and my blue bar was empty most of the time. MP regen kit was useful but not essential before, now it's absolutely essential

yeah thats no bueno. maybe the issue isnt the actual changes they made to spells as we suffered before them as wars but its the effects of the mobs ie poison freeze etc and the whomping they give. even if the intention is for it to be group caves ur chat bar shouldnt be filled constantly with element and poison effects that last over 20 seconds and suffering hits equivalent to a pvp battle. i mean as bad as it sounds i revd less at all the wars yesterday then i do in a 1 hour hunt in most places that i hunt and im not even talking about only bossing.
 
Whole thing is kinda frustrating for me because I've said for a long time that the game is far too easy, now it's been made the way it should be, an actual challenge that makes you think and plan rather than mindlessly run in and clear things in @godmode

But now there's barely anyone left to hunt with, and the only places I can hunt are always pk and I can't compete when outnumbered.

I guess the game is a popularity contest rather than a skill contest and trolls with bad attitudes will always win at that, see you guys some time in the future. I'll be playing some other servers mostly, will pop on from time to time to have a play around. Shame that I do love this server, but bullys always win :)
 
Whole thing is kinda frustrating for me because I've said for a long time that the game is far too easy, now it's been made the way it should be, an actual challenge that makes you think and plan rather than mindlessly run in and clear things in @godmode

But now there's barely anyone left to hunt with, and the only places I can hunt are always pk and I can't compete when outnumbered.

I guess the game is a popularity contest rather than a skill contest and trolls with bad attitudes will always win at that, see you guys some time in the future. I'll be playing some other servers mostly, will pop on from time to time to have a play around. Shame that I do love this server, but bullys always win :)

It’s a shame that 70% of our guild have gone on the missing list . Surely there can be some middle ground where everyone is happy . I personally find the shield okay atm as I’m mostly Hunting in isle and Naga GP. However I can see this shield becoming a problem on the higher lvl players PB/orcs like many have already confirmed .. also last night at war I find the shield drops so fast when taking hits from wars . Then when it drops it’s insta death . I hope this is looked at again . The wizz will rise once again . I’m sure :p
 
Whole thing is kinda frustrating for me because I've said for a long time that the game is far too easy, now it's been made the way it should be, an actual challenge that makes you think and plan rather than mindlessly run in and clear things in @godmode

But now there's barely anyone left to hunt with, and the only places I can hunt are always pk and I can't compete when outnumbered.

I guess the game is a popularity contest rather than a skill contest and trolls with bad attitudes will always win at that, see you guys some time in the future. I'll be playing some other servers mostly, will pop on from time to time to have a play around. Shame that I do love this server, but bullys always win :)

It’s a shame that 70% of our guild have gone on the missing list . Surely there can be some middle ground where everyone is happy . I personally find the shield okay atm as I’m mostly Hunting in isle and Naga GP. However I can see this shield becoming a problem on the higher lvl players PB/orcs like many have already confirmed .. also last night at war I find the shield drops so fast when taking hits from wars . Then when it drops it’s insta death . I hope this is looked at again . The wizz will rise once again . I’m sure :p
 
Shield nerf is way ott, I think the time going down is based on the mobs dmg before you take into account the defence / dmg reduction the wiz has, so even though your not getting big dmg its wiping your shield down fast. Ill be taking a break until things become a little more balanced. see you round guys its been emotional!
 
Shield nerf is way ott, I think the time going down is based on the mobs dmg before you take into account the defence / dmg reduction the wiz has, so even though your not getting big dmg its wiping your shield down fast. Ill be taking a break until things become a little more balanced. see you round guys its been emotional!

Literally 70 % of our guilds gone missing . Server was kinda quiet anyway, came on this morning was like spot the Wizz . Hope there can be some kinda middle ground where everyone’s happy easier said than done , Copping is like suicide now ,
 
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Whole thing is kinda frustrating for me because I've said for a long time that the game is far too easy, now it's been made the way it should be, an actual challenge that makes you think and plan rather than mindlessly run in and clear things in @godmode

But now there's barely anyone left to hunt with, and the only places I can hunt are always pk and I can't compete when outnumbered.

I guess the game is a popularity contest rather than a skill contest and trolls with bad attitudes will always win at that, see you guys some time in the future. I'll be playing some other servers mostly, will pop on from time to time to have a play around. Shame that I do love this server, but bullys always win :)

biggest killer of group hunting i think is that its not worth it. for example if i use dura pot at a min its costing me 6 gg and of course i want a torch also cuz i want to smash. so roughly already out of 11 gg or several mil if i buy with gold. and i go group hunt with some people everywhere besides ZT you would be lucky to get a few items for the whole group plus the mass reduction in EXP and u might walk away with a mil or so gold. there is literally no point in grp hunting anywhere besides zt. plus there is such a drop diff between super/champs that it is more beneficial for me to just go with a clear ring solo and cherry pick them and not even waste my time with the normal mobs. If i solo and just boss and kill super/ champs i can hunt a few days without exerting alot of time and not having to buy more torches/dura pots. and i can go fuck around and watch movies or do other things. there's nothing making me want to spend hours on the game because its not worth my time.

So there's several reasons i believe you don't see much groups anywhere besides zt. EXP is drastically reduced. Hunt expenditure compared to hunt income. Also if ur hunting for ess/des materials not only are the item drops very slim, your also extremely lucky if u get anything worth salvaging. plus just to get a few items to even identify you need to hunt for a few hours also because you would be splitting between everyone. all this equals people not spending a lot of time in game and just logging in and out to do a few things and log again.

PK is literally the only thing that i would even stay online for if i already did the few things i meant to do. Stand more of chance ne ways getting something worthwhile by killing someone then u do anything else.
 
biggest killer of group hunting i think is that its not worth it. for example if i use dura pot at a min its costing me 6 gg and of course i want a torch also cuz i want to smash. so roughly already out of 11 gg or several mil if i buy with gold. and i go group hunt with some people everywhere besides ZT you would be lucky to get a few items for the whole group plus the mass reduction in EXP and u might walk away with a mil or so gold. there is literally no point in grp hunting anywhere besides zt. plus there is such a drop diff between super/champs that it is more beneficial for me to just go with a clear ring solo and cherry pick them and not even waste my time with the normal mobs. If i solo and just boss and kill super/ champs i can hunt a few days without exerting alot of time and not having to buy more torches/dura pots. and i can go fuck around and watch movies or do other things. there's nothing making me want to spend hours on the game because its not worth my time.

So there's several reasons i believe you don't see much groups anywhere besides zt. EXP is drastically reduced. Hunt expenditure compared to hunt income. Also if ur hunting for ess/des materials not only are the item drops very slim, your also extremely lucky if u get anything worth salvaging. plus just to get a few items to even identify you need to hunt for a few hours also because you would be splitting between everyone. all this equals people not spending a lot of time in game and just logging in and out to do a few things and log again.

PK is literally the only thing that i would even stay online for if i already did the few things i meant to do. Stand more of chance ne ways getting something worthwhile by killing someone then u do anything else.

I'm kinda the opposite to how you describe, I guess that variety is what makes things interesting. I'd quite happily hunt for hours for the fun of it, even though I know there will be zero actual benefit to me. Things like RDD/BDP, doing boss recalls etc., half the time I won't even roll for drops unless there's something special that would be useful to me, I just enjoy it and want to have fun.

I could solo pretty much anything, I only need groups to defend myself from PK. But now everyone in the guild is gone there's no chance of that, so there's no game for me.

Shame really, I think I would really enjoy the new challenge of this update, but it's just not possible.
 
I'm kinda the opposite to how you describe, I guess that variety is what makes things interesting. I'd quite happily hunt for hours for the fun of it, even though I know there will be zero actual benefit to me. Things like RDD/BDP, doing boss recalls etc., half the time I won't even roll for drops unless there's something special that would be useful to me, I just enjoy it and want to have fun.

I could solo pretty much anything, I only need groups to defend myself from PK. But now everyone in the guild is gone there's no chance of that, so there's no game for me.

Shame really, I think I would really enjoy the new challenge of this update, but it's just not possible.

yeah but we know your an anomaly and most dont have the same playing style. and i completely see your point about just having fun hunting and thats what we should be doing. But i also like drops and i want to feel a sense of moving forward and progressing my character. This all can be achieved btw with just a few small tweaks to mobs that are non super/champ, overall gold find in a hunt (so i can actually special repair my items instead of using dura pots) shit if i could afford my repair bill and not have to spend gg just to hunt i think alot of people would be more about just grinding out in different caves because your still making a small bit of progression whether it be a lil bit of lvling, some gold to do sockets, maybe get some ess/des, if mobs could drop runes also even the smallest variety, possible time stones from subs not associated with MTK i mean all those small things would bring more people willing to hunt instead of just boss/pk. thats what were seeing right now boss/pk with very few actually hunting anymore.

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yeah but we know your an anomaly and most dont have the same playing style. and i completely see your point about just having fun hunting and thats what we should be doing. But i also like drops and i want to feel a sense of moving forward and progressing my character. This all can be achieved btw with just a few small tweaks to mobs that are non super/champ, overall gold find in a hunt (so i can actually special repair my items instead of using dura pots) shit if i could afford my repair bill and not have to spend gg just to hunt i think alot of people would be more about just grinding out in different caves because your still making a small bit of progression whether it be a lil bit of lvling, some gold to do sockets, maybe get some ess/des, if mobs could drop runes also even the smallest variety, possible time stones from subs not associated with MTK i mean all those small things would bring more people willing to hunt instead of just boss/pk. thats what were seeing right now boss/pk with very few actually hunting anymore.

ALSO im not meaning to insult you by calling you an anomaly btw
 
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