Wiz vs Tao | Page 2 | The Legend of Mir

Wiz vs Tao

Warriors should be about physical damage only. Remove their magic attacks and give warriors items 0 MAC. Unfair to wiz that warriors can use both types and wiz can only attack with magic
 
Warriors should be about physical damage only. Remove their magic attacks and give warriors items 0 MAC. Unfair to wiz that warriors can use both types and wiz can only attack with magic

Bit unfair you can stack pdr and negate most of wars damage. Bit unfair you can Regen 8k hp in 1 bs on mobs. I could stack hpr at the cost of defense and damage but it still wouldn't be nearly as effective.


Warriors are supposed to be tanks but act more like assassin's.
 
Bit unfair you can stack pdr and negate most of wars damage. Bit unfair you can Regen 8k hp in 1 bs on mobs. I could stack hpr at the cost of defense and damage but it still wouldn't be nearly as effective.


Warriors are supposed to be tanks but act more like assassin's.

Could strongly argue against those claims but I'd just be repeating what's already been said and proven a million times. Boring now
 
Warriors should be about physical damage only. Remove their magic attacks and give warriors items 0 MAC. Unfair to wiz that warriors can use both types and wiz can only attack with magic

which warrior spells are magic attack?
 
there are a few and they are well known because warriors use them against pdr wizards, completely removing the advantage pdr gives

What? Lol. Put the crack pipe down. How is a war supposed to get close to a wiz when they have 2 auto slows? I've smacked 170 wars on my 155 wiz too many times to count.

Your a terrible wiz and even with huge pdr and res and hp barely make a difference in a fight. Like most wizzys you only see it from your own perspective. I'd love for you to build a kit close to my wars and see you get ripped to shreds by my wiz with shit kit.
 
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Warriors are supposed to be tanks but act more like assassin's.

Warriors naturally tanky. Just everyone stacks full pa/dc.

See as I've said before, I have pdr rolled on most items with some fire res. I barely go to 90% pdr but if I do, I lose so much mc and 18 of my 28 rune slots are pdr.

Then let's look at chenghan, barely lost any dc to be tanky but wiz barely touch his hp. Class makes no difference, it's the build that matters.

Let's say OK, pdr receives a drastic change. Then every wiz stacks fire and dark res builds. Then what? Cause how can you balance damage when someone will have 90% res while someone else has 10%?

Ultimately you as a player have the choice, build tanky or build assassin, all attack! no defence, but it doesn't take much on any class to become tanky. It really is that simple.
 
Warriors naturally tanky. Just everyone stacks full pa/dc.

See as I've said before, I have pdr rolled on most items with some fire res. I barely go to 90% pdr but if I do, I lose so much mc and 18 of my 28 rune slots are pdr.

Then let's look at chenghan, barely lost any dc to be tanky but wiz barely touch his hp. Class makes no difference, it's the build that matters.

Let's say OK, pdr receives a drastic change. Then every wiz stacks fire and dark res builds. Then what? Cause how can you balance damage when someone will have 90% res while someone else has 10%?

Ultimately you as a player have the choice, build tanky or build assassin, all attack! no defence, but it doesn't take much on any class to become tanky. It really is that simple.

I agree with 90% of this.

The issue is rolling 2% pdr on an item x10 is 20% + shield takes you to 80. You only then have to use 10/28 rune slots leaving a lot open for attack.

Building fire and dark res is a lot more challenging due to the runes being a nightmare to collect.

On a side note to all, this is meant to be Tao VS wizz thread so let’s try keep on track.
#givetaosrepent4pvp
 
I agree with 90% of this.

The issue is rolling 2% pdr on an item x10 is 20% + shield takes you to 80. You only then have to use 10/28 rune slots leaving a lot open for attack.

Building fire and dark res is a lot more challenging due to the runes being a nightmare to collect.

On a side note to all, this is meant to be Tao VS wizz thread so let’s try keep on track.
#givetaosrepent4pvp

This is assumed that it's both easy and affordable for all wizzies to roll 2% on each item.

I've rolled a LOT of wizzie items, which has been expensive, the majority of my rolls (if lucky) that do have PDR have been ~1-1.5% - and that's not considering any of the other stats on the item (fire damage etc) that makes it an actually decent piece.

Saying that rolling 2% on all items takes to 80% PDR is probably only achieveable for a very small percentage of the game. Which these threads often forget - for the average player these discussions are a very different situation (on both wizz vs tao and wizz vs warr threads). But instead these are discussions from the top 1% of wizzs / warrs. But at that point in the game you need to tweak, test and adjust your kits (at that point you can also afford to do that).
 
I agree with 90% of this.

The issue is rolling 2% pdr on an item x10 is 20% + shield takes you to 80. You only then have to use 10/28 rune slots leaving a lot open for attack.

Building fire and dark res is a lot more challenging due to the runes being a nightmare to collect.

On a side note to all, this is meant to be Tao VS wizz thread so let’s try keep on track.
#givetaosrepent4pvp

Fire res really easy, fireguard 10% already. Say your full cele kit 7%, tao buff 25% and runic 10% and necky 5% puts you 57% without changing anything other than your helm. So for the cap you need to make 33% res can do that on 4 items really easy, by rolling pa and fire res. Still losing 0 dc.

Say you chuck in 6, 10% dark res items your already 90% fire res and 70% dark res without need to socket.

As I said getting tanky isn't hard. But people value attack more than defence.

When you consider how easy 57% fire res is with very little change and 75% of wiz damage being fire is what's the diff between pdr and people walking around with 60% fire res and 2k dc.

I couldn't get anywhere near 2k mc without being in the 1 hit category. But warriors can and are that tanky without losing any defence.
 
Bro I am tanky and you've seen this in wars. My kit wasn't cheap or easy to make. Just like a wiz there has to be a balance between the 2. You can't say your kit doesn't hurt, just like I know I've surprised you by us face taking each other and both of us rting or tting eventually. My major problem has always been slow and how it really only gimps 1 class. There's a reason I made a fire res frost guard for pvp lol. Pdr should be toned down a bit, I would love to swap chars with you one day nerd so you can see it from an end game wars perspective that HAS decided to balance their kit.
 
Fire res really easy, fireguard 10% already. Say your full cele kit 7%, tao buff 25% and runic 10% and necky 5% puts you 57% without changing anything other than your helm. So for the cap you need to make 33% res can do that on 4 items really easy, by rolling pa and fire res. Still losing 0 dc.

Say you chuck in 6, 10% dark res items your already 90% fire res and 70% dark res without need to socket.

As I said getting tanky isn't hard. But people value attack more than defence.

When you consider how easy 57% fire res is with very little change and 75% of wiz damage being fire is what's the diff between pdr and people walking around with 60% fire res and 2k dc.

I couldn't get anywhere near 2k mc without being in the 1 hit category. But warriors can and are that tanky without losing any defence.

Dude stop chatting Shit u chat so much utter shit trying to white wash ur pdr.
Pdr is totally different to fire resistance. Ur taos sit in sz and lower fire and ice resist everyone anyway so instantly we lose 25% fire res and 25% ice res.
Do we have a spell to reduce ur pdr in anyway whatsoever? No we don’t.
PDR is completely fucked and ultimately will be the reason Arcadia dies out.

- - - Updated - - -

And you say we use magic spells? I’ve done testing with dc1500 and ice damage 80% and my ethereal blades and frost frenzy still do 300-400 damage a hit because ur shield gives MDR aswell which protects against a wars magic spells. It’s just shit and boring now and il give up going on about it and watch the usercount deteriorate even more
 
Dude stop chatting Shit u chat so much utter shit trying to white wash ur pdr.
Pdr is totally different to fire resistance. Ur taos sit in sz and lower fire and ice resist everyone anyway so instantly we lose 25% fire res and 25% ice res.
Do we have a spell to reduce ur pdr in anyway whatsoever? No we don’t.
PDR is completely fucked and ultimately will be the reason Arcadia dies out.

- - - Updated - - -

And you say we use magic spells? I’ve done testing with dc1500 and ice damage 80% and my ethereal blades and frost frenzy still do 300-400 damage a hit because ur shield gives MDR aswell which protects against a wars magic spells. It’s just shit and boring now and il give up going on about it and watch the usercount deteriorate even more

Your like a broken record, start spouting shit, and resorting to "you chat shit" because people don't agree.

Your on about wiz vs war, I have told you several times stack fire res, you then resort to "wiz & tao vs war", taos lower my res..... Build more. Your at 57% with no change yes its capped at 90% have you tried to go beyond the cap so when your lowered it doesn't have any effect? Does that work?

What about tao & war vs wiz, what about a puri? Naaa none of that exists right.... Just dash around the map hoping your tiger blues someone for 16 seconds is how you'd like evey fight to go right?

Keep waffling shit like your class is some how at a disadvantage. Utter bullshit.
 
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