Announcement - Reboot for Bank Holiday Event and Karma Fixes | Page 5 | The Legend of Mir

Announcement Reboot for Bank Holiday Event and Karma Fixes

Scrolls costing me 4k extra after War, fix it dude i aint no millionaire lol
Mine were 900k before. After SW last week it went to 1.06m, now they are 1.1m, on a char that literally only gets logged to do extermination quest daily for demon souls, and for castle wars, it's crazy to lose karma for that
 
Mine were 900k before. After SW last week it went to 1.06m, now they are 1.1m, on a char that literally only gets logged to do extermination quest daily for demon souls, and for castle wars, it's crazy to lose karma for that
900k before and 940k after SW ><
 
This should have been resolved in this update, I will test again. Did it affect Guild Aura too?

"Hey, I just wanted to clear something up. I know I don't log on much except for wars, and now I've got a bad karma rating because of it. It's frustrating because I'm committed to the team, even if I'm not online all the time. I hope you can understand my perspective.

#We Stop wars?
 
Arcadia will be rebooted to implement the May Bank Holiday Event and apply some bug fixes.

Update log:

Fixed pet attack bug with player turning brown in self-defence
Alu Shrines will automatically collapse when the Champion is killed
Balanced issues with Guild Aura loss and player Karma loss
Low Karma now hides “Player Count” on Map Info (M) to prevent abuse



Coming Soon: we are working on a number of new features. Level 50 Epic Guild Hunts, new daily quests for all players, an exciting new summer event – what else do you want to see? Have your say on the forum

The post Reboot for Bank Holiday Event and Karma Fixes appeared first on The Legend of Mir.


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Player karma is absolutely screwed, we had 1 castle war a week ago and no one in guild has regained enough to see map count and we’re all very active and do boss and exp hunts most nights, can’t craft anything with out the success rate being about 10%, it really has had a negative impact on game

Secondly guild aura is still too OTT, the whole system needs looking at tbh, apart from during castle wars my guild generally don’t pk, yet we’re at the same aura as a guild that spends their entire time pking, how can that be fair lol..?

Can you please sort this out it really is starting to make the game worse to play and I’m pretty sure I’m not the only one with that opinion, I appreciate you have to try and please everybody and that isn’t easy but I haven’t met one person yet that thinks this change is working as it should
 
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