War | The Legend of Mir

War

Protos

Active Member
I had an idea and wanted to share it with you. PLEASE DONT TURN THIS THREAD INTO A CIRCUS.
GM wanted at some point to limit the wars each guild can start weekly so the warring system won't be abuse, but it seems it failed . Over night smaller fantom guild appeared and each side of the main guilds are able to war any castle daily. My ideea is to chose 2 days of the week where all castle are open for taking from any guild , this way eaven smaller guild may have a chance for a castle .
Second benefit of this is most of us are active during the evening and instead of enjoying other benefits of the game like a decent guild hunt , guild challenge, RDD , etc, were stuck defending or attacking a castle
Please share your thoughts in a decent manner
 
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I like that idea, but it needs to be different nights each week as it would suck for people who are unable to play on a war night. Maybe link it to lunar in some way so the day of the week is always changing
 
I don't know why war is daily on Arcadia, its getting frustrating fighting people and then getting abused for nothing, If you know me in game I never abuse anyone but people still pm me saying cunt fk ur mom etc. I would love to see wars being only like twice a week or summat so its not nearly every day
 
I had an idea and wanted to share it with you. PLEASE DONT TURN THIS THREAD INTO A CIRCUS.
GM wanted at some point to limit the wars each guild can start weekly so the warring system won't be abuse, but it seems it failed . Over night smaller fantom guild appeared and each side of the main guilds are able to war any castle daily. My ideea is to chose 2 days of the week where all castle are open for taking from any guild , this way eaven smaller guild may have a chance for a castle .
Second benefit of this is most of us are active during the evening and instead of enjoying other benefits of the game like a decent guild hunt , guild challenge, RDD , etc, were stuck defending or attacking a castle
Please share your thoughts in a decent manner
And change sunday to Subak only being warred! 3 hours of war is tiring 😫
 
I wonder if Elysian has been brought into being with an eye on the future and how wars might change?

The area is massive, plenty of scope for running battles, but with defined 'capture points'.

I don't know if others agree but PvP seems better when there is a bit of room to move - to retreat to for a breather (or if distance based) to attack from?
 
Be more strict, every guild can have 1 castle only, will make the best castles more contested over and give the smaller guilds a chance at a castle.

Could you imagine sabuk every week.
tbh u are right..every guild should have 1 castle each..give chance other guild that not had a castle to experience to have 1 as not every guild is in to pvp..why not change arena like a points base castles to have,as i seen that arena is best way to do it.alot of guild participate on it...example sw for higher points and so on and on. .and then atleast every1 that participate in doin arena get castle
 
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tbh u are right..every guild should have 1 castle each..give chance other guild that not had a castle to experience to have 1..why not change arena like a points base castles to have like...example sw for higher points and so on and on. .and then atleast every1 that participate in doin arena get castle

Assuming you are being sincere in your comment, wouldn't this mean that there would be no PvP for castles? Given the controversy over bound kit, wouldn't half the server insta quit?
 
Assuming you are being sincere in your comment, wouldn't this mean that there would be no PvP for castles? Given the controversy over bound kit, wouldn't half the server insta quit?
the idea i given is for majority of other guild to enjoy too...btw it doesnt mean there no pvp castle war there be no pk,,ofcourse its brill that bound kit been remove atleast it can drop thru pk..
 
Totally agree that other guilds should be able to hold castles and get the benefits (and experience the detriments). But you seemed to be suggesting that castles be awarded on points gained from Arena (or other such PvE activities).

I still think that people who enjoy PvP (and PK) see castles as their main 'killing' opportunity. The game is now quite large and fortunately (from my perspective) PvP 'out in the field' is becoming rarer / easier to avoid.

Those of the 'PK is everything mentality' will not look upon the loss of fighting for castles favourably.
 
One thing I'm in favour of is a points "target" for SW. I know Scorp dislikes things that are "anti-gameplay", and nothing fits that description more than 20 people standing in SW for an hour building up enough points so they can go do something else without risk of the opponent jumping in later and overtaking them once they are gone

For example the war should end immediately if one guild has a lead of 50k points over every other guild
 
Totally agree that other guilds should be able to hold castles and get the benefits (and experience the detriments). But you seemed to be suggesting that castles be awarded on points gained from Arena (or other such PvE activities).

I still think that people who enjoy PvP (and PK) see castles as their main 'killing' opportunity. The game is now quite large and fortunately (from my perspective) PvP 'out in the field' is becoming rarer / easier to avoid.

Those of the 'PK is everything mentality' will not look upon the loss of fighting for castles favourably.
why dont u want to distribute the castle to 1 each guild?and this is the only best way to do it,as like i say not every guild into pvp ..
like he quote above who posted it.. he say to benefits from game like a decent guild hunt,rdd,challenge etc than being stuck on castle defending..
so its alot to enjoy tbh, and more players will play as they more competative to do arena to win it,arena is 2hrs to do and u be awarded by a castle..pk people will enjoy it now as bound kit is been remove not like b4
 
One thing I'm in favour of is a points "target" for SW. I know Scorp dislikes things that are "anti-gameplay", and nothing fits that description more than 20 people standing in SW for an hour building up enough points so they can go do something else without risk of the opponent jumping in later and overtaking them once they are gone

For example the war should end immediately if one guild has a lead of 50k points over every other guild
u see this is what i mean thanks for bringing this 1 up..
so it is best just include sw as areward for arena as theres no show no fyt so its a basically a waste..atleast if sw be the top to win in arena ...every1 will be eager to participate than 20 people guarding it for no show,plus it can be new owner own it every week and other guild can enjoy the benefits of having it and they will participate more
 
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u see this is what i mean thanks for bringing this 1 up..
so it is best just include sw as areward for arena as theres no show no fyt so its a basically a waste..atleast if sw be the top to win in arena ...every1 will be eager to participate than 20 people guarding it for no show,plus it can be new owner own it every week and other guild can enjoy the benefits of having it and they will participate more
For someone in the main pvp guild you seem to be putting a lot of effort in to remove pvp, it's a confusing message. Are you saying you don't want pvp now?
 
For someone in the main pvp guild you seem to be putting a lot of effort in to remove pvp, it's a confusing message. Are you saying you don't want pvp now?
ill speak in arespectful not greadiness manners...not just to benifits of my own guild as for others too,in a majority of guilds that can own 1 castle each..so its nothing to do with what i want...as for me,I will still join for pk💪
 
I think getting rid of all castle wars except Sabuk is a brilliant idea, and beef Sabuk rewards up

Rank 1 arenas would get the next best castle
Rank 2 gets the next

And so on

It would make 2 hour wars on Sundays more attractive, and it’s a good style of war with the king of the hill points type fight, making it both strategic and engaging.

I think with all the castles and all the regular wars every night of the week this has caused them to lose their importance so reigning this back in to being only Sabuk on a Sunday could be well received.
 
I wonder if Elysian has been brought into being with an eye on the future and how wars might change?

The area is massive, plenty of scope for running battles, but with defined 'capture points'.

I don't know if others agree but PvP seems better when there is a bit of room to move - to retreat to for a breather (or if distance based) to attack from?
Yeah that could be quite fun if he does something with Elysian city I’d be up for tht.
 
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For someone in the main pvp guild you seem to be putting a lot of effort in to remove pvp, it's a confusing message. Are you saying you don't want pvp now?
In due respect your been against pvp for a long time you might engage in it but many times you voiced your dislike in it .

So you like it more now you have the numbers to do something? I don’t know seems abit ironic you saying this .

PvP isn’t rly the problem me personally I just cba with war every night gets boring and has no appeal when it’s everyday.

Also any changes won’t take pvp away at all we all still pk each other in caves etc .

I said this on another thread maybe even this 1 but having a system where guilds can build up points for or something and castles get sorted tht way because rly and truly this castles only benefit the main guilds giving a opportunity for more pve guilds to get castles and still have a pk castle is win win for everyone.
 
It is clear PvE is the main focus on Arcadia now anyway; and 5 castle that constantly get warred every night of the week is like an old toy which was once fun but is now getting in the way of all the new things
 
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