Shoulder dash | Page 2 | The Legend of Mir

Shoulder dash

Granted its not just sd that is what's broken. The auto run when casting a spell is what makes it really broken, you don't walk into a run, when you cast a spell your are sprinting. When the spell ends your sprinting. So ye your hit window is not 2 seconds.

Simply put when the player sds the only way to tell is they run in a straight line. By the time you guess we're they started and we're they will end...

So we figure in aoe spells a wiz has which we can land at a destination 1-2k of 15k hp? Taos thousand swords 2-3k.

The new pot speed just makes this even more broken.
 
Makes me smile when people use dramatic words like broken. It isn't broken, it is working exactly how it has worked for 20 years. I don't really know whats going on in game regarding this but when people talk like that it just sounds to me like you are having a whine and a moan because someone got the better of you.


Basically this thread reads like someone dashed to get away. Someone got away. GAMES BROKEN.


Please someone deal me some sanity and tell me what the hell is going on
 
You should watch the next war , and watch Chong dash about being invincible . Its harder to put it in anymore words than we have already.
 
Makes me smile when people use dramatic words like broken. It isn't broken, it is working exactly how it has worked for 20 years. I don't really know whats going on in game regarding this but when people talk like that it just sounds to me like you are having a whine and a moan because someone got the better of you.


Basically this thread reads like someone dashed to get away. Someone got away. GAMES BROKEN.


Please someone deal me some sanity and tell me what the hell is going on

This the reason no one says anything lol. Dashing away doesn't allow anyone to get the better of me lol.... How can they when they running away away.

When it's near impossible to hit people and you say its not broken just shows how out of touch you are with mechanics in game. Hit the destination was your solution, explained why this isn't possible. Because of auto run you can not tell we're the dash started and we're it ended.

Sadly just another "your a moaner" reply. As clearly you are in capable of actually going and testing anything to see the problems "we whine about".

Anyway w/e leave it as it is lol.
 
This the reason no one says anything lol. Dashing away doesn't allow anyone to get the better of me lol.... How can they when they running away away.

When it's near impossible to hit people and you say its not broken just shows how out of touch you are with mechanics in game. Hit the destination was your solution, explained why this isn't possible. Because of auto run you can not tell we're the dash started and we're it ended.

Sadly just another "your a moaner" reply. As clearly you are in capable of actually going and testing anything to see the problems "we whine about".

Anyway w/e leave it as it is lol.

Could change it but then someone else would be complaining as to why I am changing a skill that has been in game 20 years. But of course let me change it because you asked and told me it was broken, broken, so broken
 
You should watch the next war , and watch Chong dash about being invincible . Its harder to put it in anymore words than we have already.

So it's a castle war problem? Doesn't seem right to adjust a whole skill

Maybe we could prevent dash in castles, or make adjustments to the fact one player can hold it.
 
i would enjoy to Remove dash from PK at all :p feeling bullied sometimes when higher level taos/wizzards just run in me and dash me 10000 yards away because i cant do anything against that just run away or tt lmao
 
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