Serious post about nerf PDR/wizzards | The Legend of Mir

Serious post about nerf PDR/wizzards

wummy

Active Member
I mean PDR already op enough but befor nerf PDR maybe try to make it fair,i dont get the reason why slow dont effect the cast time of Spells but the Attack speed,so if a wizzard (not even need to be a PDR wizzard) stay in his frostbite/frozenground and getting hit by a warrior its like 1 attack in 2 secs,thats some OP 1k Damage with 2k DC ! while he can cop 1 time doing about 3-4k damage and i still ld sgetting the hits from fronzenground and frostbite,so easily 5k damage in 2 secs.
oh well and then the Azuretiger that everyone abuse,of cause you could just wear a frostguard,but if i wear a Frostguard i will get perma hits by your Firewall as well.

remove the blue ice from Azuretigers in PK (Just make it PvE) and make Slow just effect the movement speed or make it equal (Cast time get higher when wizards/taoist slowed)
 
no such thing as god mode, you run into a wall with 30-40 people in your gonna take a lot of dmg. stop crying and thinking everything is against you. another week with no stone salvages hahahahahahaha

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Andy, make wummy a new helm, resist freeze, flames and shock all in one please, thankyou
 
no such thing as god mode, you run into a wall with 30-40 people in your gonna take a lot of dmg. stop crying and thinking everything is against you. another week with no stone salvages hahahahahahaha

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Andy, make wummy a new helm, resist freeze, flames and shock all in one please, thankyou

yee ^^ no gemstones salved,maybe get your guildies in control,they do all for some money :)

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no such thing as god mode, you run into a wall with 30-40 people in your gonna take a lot of dmg.

always knew counting wouldnt be a Strength of you,when i recalled my group there was 35 people in, but ofc there were 40 about you guys in.
 
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I agree with one thing there, blue from azure tiger needs nerfed, doesn't matter what kit I'm wearing half your guys have tigers that instantly freeze me for 13+ seconds, that's just crazy, should be half that maximum
 
I agree with one thing there, blue from azure tiger needs nerfed, doesn't matter what kit I'm wearing half your guys have tigers that instantly freeze me for 13+ seconds, that's just crazy, should be half that maximum

i think i count like 8 azure tigers todays war of you... everytime in enterd i got blue iced,5star used to laugh about that stupid shit with me
 
you lost a war, get over it. you're taking on 2 of the strongest guilds ingame and expect to win every fight? Yor guild has wizzys too. your starting to sound like DS now winging lol.
 
you lost a war, get over it. you're taking on 2 of the strongest guilds ingame and expect to win every fight? Yor guild has wizzys too. your starting to sound like DS now winging lol.

funny,i not even care about a castle i dont need the 20 mil from a castle because we get every EvilMir lmao,and even when we dont get a EvilMir im rich enough to pay for all that shields

I just want balanced PK
 
funny,i not even care about a castle i dont need the 20 mil from a castle because we get every EvilMir lmao,and even when we dont get a EvilMir im rich enough to pay for all that shields

I just want balanced PK

Any sandbox type MMO isn't balanced PvP... You'll always get teams and alliances forming. One post you're moaning about numbers and the other its about one class then transitioned into a pet.
 
funny,i not even care about a castle i dont need the 20 mil from a castle because we get every EvilMir lmao,and even when we dont get a EvilMir im rich enough to pay for all that shields

I just want balanced PK

warriors can take down a wiz or a tao if you know how to play against them. You just need some practice kid :D
 
funny,i not even care about a castle i dont need the 20 mil from a castle because we get every EvilMir lmao,and even when we dont get a EvilMir im rich enough to pay for all that shields

I just want balanced PK

Bro u proper crying Cos u didn’t win a wall , what’s up u not had ur McDonald’s yet ? U don’t need 20m from a wall but all members are putting into the wall LOL, man up man pdr is fine get ur wizz to adopt to it simple ?

U mention 2k dc , why have that dc when h can’t even get close to hit anyone LOL get some defence brah it’s not hard is it ? I look forward to your post about u crying some more xx.
 
Ds was a little more tanky tonight. Did a lot better than normal. But I'll be honest had a fight with ds 1 v 1 in zt in 80% pdr steam rolled me... Your comparing team fights when a lot more aspects other than 1 stat are in play. Taos make a wiz stupidly tanky if they just heal and puri. It's not rocket science. A wiz and tao could easy handle a small group. If the tao supports the wiz properly.

Problem is in wars most taos be of using boreal or thousand swords while there wizzies getting merked from across the map, when a simple heal and puri could allow that wiz to lay down a lot more damage than a couple of boreal/thousand sword casts.

SW tonight had around 8 wiz defending and 5 of them pretty well kitted. 3 not bad kitted, add in some wars and 5/6 taos...

It's not about PDR simply put we had the numbers. Granted half of them are nubs but doesn't matter every hand counts in war, a lucky para, lay down slow all counts! 6 nubs landing aoe spells for 1k a hit... All dps. All quickly adds up.
 
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Ds was a little more tanky tonight. Did a lot better than normal. But I'll be honest had a fight with ds 1 v 1 in zt in 80% pdr steam rolled me... Your comparing team fights when a lot more aspects other than 1 stat are in play. Taos make a wiz stupidly tanky if they just heal and puri. It's not rocket science. A wiz and tao could easy handle a small group. If the tao supports the wiz properly.

Problem is in wars most taos be of using boreal or thousand swords while there wizzies getting merked from across the map, when a simple heal and puri could allow that wiz to lay down a lot more damage than a couple of boreal/thousand sword casts.

SW tonight had around 8 wiz defending and 5 of them pretty well kitted. 3 not bad kitted, add in some wars and 5/6 taos...

It's not about PDR simply put we had the numbers. Granted half of them are nubs but doesn't matter every hand counts in war, a lucky para, lay down slow all counts! 6 nubs landing aoe spells for 1k a hit... All dps. All quickly adds up.

Stop giving out our tactics pal ��
 
Ds was a little more tanky tonight. Did a lot better than normal. But I'll be honest had a fight with ds 1 v 1 in zt in 80% pdr steam rolled me... Your comparing team fights when a lot more aspects other than 1 stat are in play. Taos make a wiz stupidly tanky if they just heal and puri. It's not rocket science. A wiz and tao could easy handle a small group. If the tao supports the wiz properly.

Problem is in wars most taos be of using boreal or thousand swords while there wizzies getting merked from across the map, when a simple heal and puri could allow that wiz to lay down a lot more damage than a couple of boreal/thousand sword casts.

SW tonight had around 8 wiz defending and 5 of them pretty well kitted. 3 not bad kitted, add in some wars and 5/6 taos...

It's not about PDR simply put we had the numbers. Granted half of them are nubs but doesn't matter every hand counts in war, a lucky para, lay down slow all counts! 6 nubs landing aoe spells for 1k a hit... All dps. All quickly adds up.

after i slept a bit and can start to think clearly i understand what you saying,but in this post i was maoning about how unfair the slow effect is to a warrior,i mean its easy to see that our guild is 80% of warriors,and Slow legit make that class useless,the person you hit need to go afk to land a hit when the warrior is slowed. Even when the wizzard/taoist get parad and the warrior is slowed it take ages to give him enough hits to rev. Maybe its to hard to say nerf PDR in first point, but maybe GM should think about make it Equal (Slow just effects movement speed and not attack speed because cast time dont get higher when a wizzard is slowed either)
 
after i slept a bit and can start to think clearly i understand what you saying,but in this post i was maoning about how unfair the slow effect is to a warrior,i mean its easy to see that our guild is 80% of warriors,and Slow legit make that class useless,the person you hit need to go afk to land a hit when the warrior is slowed. Even when the wizzard/taoist get parad and the warrior is slowed it take ages to give him enough hits to rev. Maybe its to hard to say nerf PDR in first point, but maybe GM should think about make it Equal (Slow just effects movement speed and not attack speed because cast time dont get higher when a wizzard is slowed either)

All due respect pal, slow has always worked this way, slow a wiz/tao the pretty fucked. Tao will still get 1/2 hit doesn't matter what attack speed a war has, then with a wiz its just depends on the build. But if slow is your issue then thawing positions are available. I'm not saying carry a bag of them but having 1 or 2, like I carry a couple of antidotes can help you from time to time. It's not a long term solution and learning when to use them when they are most effective instead of using them and then having to tt is key. But having a couple to allow you to close the gap onto a recalled or a target will definitely go a long way.
 
All due respect pal, slow has always worked this way, slow a wiz/tao the pretty fucked. Tao will still get 1/2 hit doesn't matter what attack speed a war has, then with a wiz its just depends on the build. But if slow is your issue then thawing positions are available. I'm not saying carry a bag of them but having 1 or 2, like I carry a couple of antidotes can help you from time to time. It's not a long term solution and learning when to use them when they are most effective instead of using them and then having to tt is key. But having a couple to allow you to close the gap onto a recalled or a target will definitely go a long way.

me and patel had a talk about that Thawing potions,i mean they just remove the slow effect that is on your for the second,not like a antidote that on for at least 15 mins,if the thawing potion works like antidote,it might change alot of my point of view. Because Frozenground and Frostbite gives slow for like 2-4 seconds each tick it wouldnt change anything to have a Thawing potion with u because you instantly getting slow again
 
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