I mean PDR already op enough but befor nerf PDR maybe try to make it fair,i dont get the reason why slow dont effect the cast time of Spells but the Attack speed,so if a wizzard (not even need to be a PDR wizzard) stay in his frostbite/frozenground and getting hit by a warrior its like 1 attack in 2 secs,thats some OP 1k Damage with 2k DC ! while he can cop 1 time doing about 3-4k damage and i still ld sgetting the hits from fronzenground and frostbite,so easily 5k damage in 2 secs.
oh well and then the Azuretiger that everyone abuse,of cause you could just wear a frostguard,but if i wear a Frostguard i will get perma hits by your Firewall as well.
remove the blue ice from Azuretigers in PK (Just make it PvE) and make Slow just effect the movement speed or make it equal (Cast time get higher when wizards/taoist slowed)
oh well and then the Azuretiger that everyone abuse,of cause you could just wear a frostguard,but if i wear a Frostguard i will get perma hits by your Firewall as well.
remove the blue ice from Azuretigers in PK (Just make it PvE) and make Slow just effect the movement speed or make it equal (Cast time get higher when wizards/taoist slowed)