Past Bichon needs a overhaul ...... | Page 2 | The Legend of Mir

Past Bichon needs a overhaul ......

Pb was not poor for drops even on euro lol. There was an entire guild dedicated to killing oma king when released and I had 3 43 weps off it within 2 weeks of release. It was scaled back because guild I was apart of would have 20 wizzys camping inside kr door.

The big problem imo is gp caves. After naga the difficulty spike goes insane. Pb and orcs are not very war/tao friendly but wiz had no problem so it's fine. Zt is the same way but it's fine too.

Item drops unless your 181-183 are just super meh. Always have been. I quit 3 times between 100-138 because I just couldn't gear my char without spending gg. Finally got 140 and pkd some nice kit and just keep rolling. I've been incredibly lucky and made about 25k gg in the last year if not more. That's not a usual thing.

Big boss spawn times are ridiculous aswell.
Blue dragon palace and red dragon dungeon bosses should rs every time a new group enters the dungeon.
Loki should be 3/4 hours max
Gruumsh should be every 3-4 hours
Troll king should be every 3-4 hours
King obould should be every 3-4 hours.
Mirking should be every 3-4 hours
Evil mir should be every 5-6 hours
Should be way more champ bosses to encourage guilds to go together

Desperate need for guild instanced dungeons also imo

Obviously reduce drops rates.

- - - Updated - - -

Big boss spawn times are ridiculous aswell.
Blue dragon palace and red dragon dungeon bosses should rs every time a new group enters the dungeon.
Loki should be 3/4 hours max
Gruumsh should be every 3-4 hours
Troll king should be every 3-4 hours
King obould should be every 3-4 hours.
Mirking should be every 3-4 hours
Evil mir should be every 5-6 hours
Should be way more champ bosses to encourage guilds to go together

Desperate need for guild instanced dungeons also imo

Obviously reduce drops rates.

I would also love to see a monster guide.
A list of every monster, sub and boss with details of theyre lvl ranges, offensive and defensive stats and most importantly, what elements they attack with and what spells they’re using to attack. That way people can understand exactly what element can be used where. This would massively stimulate the market/economy.
 
Pb was not poor for drops even on euro lol. There was an entire guild dedicated to killing oma king when released and I had 3 43 weps off it within 2 weeks of release. It was scaled back because guild I was apart of would have 20 wizzys camping inside kr door.

The big problem imo is gp caves. After naga the difficulty spike goes insane. Pb and orcs are not very war/tao friendly but wiz had no problem so it's fine. Zt is the same way but it's fine too.

Item drops unless your 181-183 are just super meh. Always have been. I quit 3 times between 100-138 because I just couldn't gear my char without spending gg. Finally got 140 and pkd some nice kit and just keep rolling. I've been incredibly lucky and made about 25k gg in the last year if not more. That's not a usual thing.
i played euro from start to finish, didn't take a whole guild to kill oma king could do it with 2 people as we did. And the weapons your refering too where soul sabres etc or dragon staffs. never had a dss off one but had dss off ec. :)
 
i played euro from start to finish, didn't take a whole guild to kill oma king could do it with 2 people as we did. And the weapons your refering too where soul sabres etc or dragon staffs. never had a dss off one but had dss off ec. :)

I was part of oma kings guild which was all wizzys and 2 Taos. Oma king could only be touched by wizzys when it was released. Drops were reduced massively after a month due to how much was dropping. Our 3rd kill was a bos then had 2 heaven swords one was stolen. Kept it a secret.
 
Big boss spawn times are ridiculous aswell.
Blue dragon palace and red dragon dungeon bosses should rs every time a new group enters the dungeon.
Loki should be 3/4 hours max
Gruumsh should be every 3-4 hours
Troll king should be every 3-4 hours
King obould should be every 3-4 hours.
Mirking should be every 3-4 hours
Evil mir should be every 5-6 hours
Should be way more champ bosses to encourage guilds to go together

Desperate need for guild instanced dungeons also imo

Obviously reduce drops rates.

- - - Updated - - -



I would also love to see a monster guide.
A list of every monster, sub and boss with details of theyre lvl ranges, offensive and defensive stats and most importantly, what elements they attack with and what spells they’re using to attack. That way people can understand exactly what element can be used where. This would massively stimulate the market/economy.

Like nobody actually knows if holy/dark resistance works outside of pvp. Stuff like that
 
As a warrior, this place is a pain in the ass.

Para, red, green poison and nasty ranged mobs.

I like the fact that you have to actually focus on the game to farm here. But the chips should really drop more from normal mobs and hellfly/omalord/em.

Most of the time I visit the place and all the super/champs are already killed, while everyone leaves normal mobs alive.
 
Back
Top