Bounds not making the server die
What is killing the server is
Poor returns time after time in GG caves and events people won’t shell out anymore
Lack of higher s/ml runes dropping so no gear advancement for the casual player without huge layouts
Repetitive quests that add to many levels to items by the time of completion you out grown it
The lack of solo or small guild content for lower players to get up to speed with , there is only so much time other players are willing to boost etc skull island was great but what after , the gap is to great still needs to be a intro to game where you can get 160 and exp boost to say 170
New players get put off by the huge gap between levels and some i know who joined for skull island already left feeling that the game was already to advanced for them in lvls and content structure also getting pked repeatedly by180 plus over a lvl 130 boss ….
No new blood will be the downfall in the end as 1 by 1 people will drift off due to a myriad of reasons , yes you may have a hardcore group who will play but even those will dwindle in time