Lool
Active Member
Hi Andy,
I recently rejoined P69 after the latest updates and have noticed several bugs and balance issues that need to be addressed:
1. Drop pots issue – If you add SC or DC to the pots, they only provide SC or DC and nothing else.
2. Castle income bug – For example, Heroes Town income should give gold to GI, but it’s not. This issue affects multiple castle's.
3. Trans skill in Red Dragon room – This skill can be used inside the Red Dragon room, allowing Wizards to skip the run.
4. PvP balancing – Warriors sometimes hit from two steps away, which seems unintended.
5. Wizard revive issue – When a Wizard is revived, both HP and MP are fully restored. I believe MP shouldn’t be refilled, as Wizards already have 16k MP.
6. Game shop pricing – Some prices need adjustment.
7. Desert City bug – The teleport ring can’t be used, making it take too long to reach bosses in two or three rooms.
8. Wizard Bloodstorm skill – This skill should restore more HP, similar to Arcadia. Also, Tao pet cooldown should be reduced to match Arcadia.
9. Drop file system – Needs a complete overhaul.
10. Essence and design system – Currently too high and needs adjustment.
11. Yimoogi balance – Overpowered; should be nerfed by about 10%.
12. Taoist skill bug (Acid Cloud) – This skill is bugged and disappears from old characters.
13. Red Dragon drops – Drop file system for Red Dragon needs to be rechecked.
14. Celes items bug - items dura zero/ can't be socet.
There are more issues I need to verify, but these are the main ones I’ve noticed. I understand that with the upcoming event, you may not have time to address them immediately, but I hope to see some fixes after the event when you have time.
Thanks for your hard work.
Some of new bug's
I recently rejoined P69 after the latest updates and have noticed several bugs and balance issues that need to be addressed:
1. Drop pots issue – If you add SC or DC to the pots, they only provide SC or DC and nothing else.
2. Castle income bug – For example, Heroes Town income should give gold to GI, but it’s not. This issue affects multiple castle's.
3. Trans skill in Red Dragon room – This skill can be used inside the Red Dragon room, allowing Wizards to skip the run.
4. PvP balancing – Warriors sometimes hit from two steps away, which seems unintended.
5. Wizard revive issue – When a Wizard is revived, both HP and MP are fully restored. I believe MP shouldn’t be refilled, as Wizards already have 16k MP.
6. Game shop pricing – Some prices need adjustment.
7. Desert City bug – The teleport ring can’t be used, making it take too long to reach bosses in two or three rooms.
8. Wizard Bloodstorm skill – This skill should restore more HP, similar to Arcadia. Also, Tao pet cooldown should be reduced to match Arcadia.
9. Drop file system – Needs a complete overhaul.
10. Essence and design system – Currently too high and needs adjustment.
11. Yimoogi balance – Overpowered; should be nerfed by about 10%.
12. Taoist skill bug (Acid Cloud) – This skill is bugged and disappears from old characters.
13. Red Dragon drops – Drop file system for Red Dragon needs to be rechecked.
14. Celes items bug - items dura zero/ can't be socet.
There are more issues I need to verify, but these are the main ones I’ve noticed. I understand that with the upcoming event, you may not have time to address them immediately, but I hope to see some fixes after the event when you have time.
Thanks for your hard work.
Some of new bug's
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