Bug Report - After Last update. | The Legend of Mir

Bug Report After Last update.

Lool

Active Member
Hi Andy,

I recently rejoined P69 after the latest updates and have noticed several bugs and balance issues that need to be addressed:

1. Drop pots issue – If you add SC or DC to the pots, they only provide SC or DC and nothing else.


2. Castle income bug – For example, Heroes Town income should give gold to GI, but it’s not. This issue affects multiple castle's.


3. Trans skill in Red Dragon room – This skill can be used inside the Red Dragon room, allowing Wizards to skip the run.


4. PvP balancing – Warriors sometimes hit from two steps away, which seems unintended.


5. Wizard revive issue – When a Wizard is revived, both HP and MP are fully restored. I believe MP shouldn’t be refilled, as Wizards already have 16k MP.


6. Game shop pricing – Some prices need adjustment.


7. Desert City bug – The teleport ring can’t be used, making it take too long to reach bosses in two or three rooms.


8. Wizard Bloodstorm skill – This skill should restore more HP, similar to Arcadia. Also, Tao pet cooldown should be reduced to match Arcadia.


9. Drop file system – Needs a complete overhaul.


10. Essence and design system – Currently too high and needs adjustment.


11. Yimoogi balance – Overpowered; should be nerfed by about 10%.


12. Taoist skill bug (Acid Cloud) – This skill is bugged and disappears from old characters.


13. Red Dragon drops – Drop file system for Red Dragon needs to be rechecked.

14. Celes items bug - items dura zero/ can't be socet.



There are more issues I need to verify, but these are the main ones I’ve noticed. I understand that with the upcoming event, you may not have time to address them immediately, but I hope to see some fixes after the event when you have time.


Thanks for your hard work.


Some of new bug's
 
Last edited:
I'll pass thanks haha. I do think GM will appreciate the detailed bug report though, a lot more useful than the usual bug reports we see that are like "OMG game is broken fix it"

 
Hi Andy,

I recently rejoined P69 after the latest updates and have noticed several bugs and balance issues that need to be addressed:

1. Drop pots issue – If you add SC or DC to the pots, they only provide SC or DC and nothing else.


2. Castle income bug – For example, Heroes Town income should give gold to GI, but it’s not. This issue affects multiple castle's.


3. Trans skill in Red Dragon room – This skill can be used inside the Red Dragon room, allowing Wizards to skip the run.


4. PvP balancing – Warriors sometimes hit from two steps away, which seems unintended.


5. Wizard revive issue – When a Wizard is revived, both HP and MP are fully restored. I believe MP shouldn’t be refilled, as Wizards already have 16k MP.


6. Game shop pricing – Some prices need adjustment.


7. Desert City bug – The teleport ring can’t be used, making it take too long to reach bosses in two or three rooms.


8. Wizard Bloodstorm skill – This skill should restore more HP, similar to Arcadia. Also, Tao pet cooldown should be reduced to match Arcadia.


9. Drop file system – Needs a complete overhaul.


10. Essence and design system – Currently too high and needs adjustment.


11. Yimoogi balance – Overpowered; should be nerfed by about 10%.


12. Taoist skill bug (Acid Cloud) – This skill is bugged and disappears from old characters.


13. Red Dragon drops – Drop file system for Red Dragon needs to be rechecked.



There are more issues I need to verify, but these are the main ones I’ve noticed. I understand that with the upcoming event, you may not have time to address them immediately, but I hope to see some fixes after the event when you have time.


Thanks for your hard work.
Agreed.. hope we get results for the bugs
 
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