The Thunder Throne | Page 2 | The Legend of Mir

The Thunder Throne

I've enjoyed it so far, the stun is a pain, as is the para however, it keeps you on your toes.

There was a sub which one banged a lvl 7 deva, that's slightly broken lol.
 
BuildPoints/Gamepoints need fixxing i think, also i did get a uni 162 stone from a blue/red creeper/rat so they do drop just not mass. Stun definately needs reducing imo, if i get stunned in a lure its nn lvl 7 pets n hunt basically has to restart lol
 
BuildPoints/Gamepoints need fixxing i think, also i did get a uni 162 stone from a blue/red creeper/rat so they do drop just not mass. Stun definately needs reducing imo, if i get stunned in a lure its nn lvl 7 pets n hunt basically has to restart lol

I'm sure there was some complaints, maybe not complaints, let's say suggestions, to remove the mass drops of food and shit that blues/reds throw out, as the floor just gets too cluttered, so maybe he decided to leave it out for these ones to see how it goes. If they are dropping some stuff then they are worth killing, so all good
 
In both levels some reds and blues drop nothing.
This must be a bug as that does not take place in other maps. Only if you are too high you do not get GBp's but you always get drops.
No TU in this map and no decent pets to tame is disappointing.
I thought as it was advertised this was going to be a really nice hunting map but it actually isn't.
Wonderful graphics nice to see new mobs but...
 
What I mean by this being the next blue dragon is that it’s not gonna get killed much. Blue dragon has been killed wot 3 times since I’ve played the server since Easter. Massive potential but too time consuming to much of a gg sink.
 
Monday fixes coming at 14:00

✓ Fix for Diablo not spawning in challenge map
✓ Static charges in TOA maps are more powerful, frequent
✓ Updated GPs and GBPs on new TOA mobs
✓ Updated stats on Jotunn Overlord (low level)
✓ Fixed issues with Jotunn Overlord AI
✓ Reduced duration on Jotunn Creep stun
 
Monday fixes coming at 14:00

✓ Fix for Diablo not spawning in challenge map
✓ Static charges in TOA maps are more powerful, frequent
✓ Updated GPs and GBPs on new TOA mobs
✓ Updated stats on Jotunn Overlord (low level)
✓ Fixed issues with Jotunn Overlord AI
✓ Reduced duration on Jotunn Creep stun

lol now the e shocks are hitting me between 800 and 1080 damage ..... im a wiz with 2.8 k hp lol luckly I waer boots to get 4k hp , but if I get stunned im fucked as cant regen as fast as im being e shocked , got to run about bloodstorming mobs to keep my health up but if im stunned at all now its NN to e shock
 
Monday fixes coming at 14:00

✓ Fix for Diablo not spawning in challenge map
✓ Static charges in TOA maps are more powerful, frequent
✓ Updated GPs and GBPs on new TOA mobs
✓ Updated stats on Jotunn Overlord (low level)
✓ Fixed issues with Jotunn Overlord AI
✓ Reduced duration on Jotunn Creep stun

Low lvl subs op now, less hp than small Loki but twice as hard. Maybe I’m wrong but look at their stats compared to sub in a 132 dungeon like savage....

Personally I don’t mind as a nice solo challenge but don’t think they fit is with the lvl they r geared towards
 
lol now the e shocks are hitting me between 800 and 1080 damage ..... im a wiz with 2.8 k hp lol luckly I waer boots to get 4k hp , but if I get stunned im fucked as cant regen as fast as im being e shocked , got to run about bloodstorming mobs to keep my health up but if im stunned at all now its NN to e shock

Things like these should always be a % of hp dealt as damage to balance it across all 3 classes.
 
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