“The dwarves delved too greedily and too deep..”
After centuries a slumber, with Red Dragon at the throne, deep into Lava Caverns, the Oma prepare for his return. It is the dawn. The Dawn of Evil Mir.
Past Bichon Returns
An epic new release is on the horizon. Last November, Past Bichon was consumed by a powerful storm. Villagers fled, guards defected, Oma retreated into the gorge..
The storm has passed, but the dust has not yet settled. A powerful class of monsters are commanded by the fearless Oma Lord and lay siege on the small fortress of Past Bichon. Defences are weak. It is up to you, heroes, to maintain the peace. But why are these Oma so desperate to plunder? What need do they have for all those jewels and gold..?
Only one thing, known from myth and legend could have preceded such a storm.. Only one creature has such a ravenous hunger for wealth. Only one Dragon can lay claim to the depths of Hell.
Coming Sunday, 1st March 2020, we a pleased to announce: the Dawn of Evil Mir.
What’s included?
✓ Revised Past Bichon and Thunder Pass to accommodate level 166 + players
✓ NEW level cap increased from 170 to 173
✓ NEW Heroes League entry level 168, from 165
✓ NEW unseen minions
✓ NEW super-boss, Evil Mir
✓ NEW boss, Oma Lord and his Spirit
✓ NEW sub-boss, Hellfly
✓ NEW level 156 weapon sets (quests available)
✓ NEW level 162 weapon sets (quests available)
✓ NEW level 168 weapon sets (quests available)
✓ NEW level 164 armour sets
✓ NEW level 166 equipment sets
✓ NEW Arcamon to discover
✓ Randomised daily sieges on Past Bichon
✓ Additional spawns of other favourite sub-bosses
✓ More supers and champions than ever!
Players fight Smaug, a Red Dragon mimic at Easter in 2014
Mythic Items
Items that drop from certain monsters and bosses may be imbued with a permanent quality of a special stat attribute.
These items are known as Mythic items.
Mythic items are rare, and there are different varieties for different types of item. They display with new item frame designs and drop auras.
Younger: The more stable, balanced equipment has a greatly reduced wield requirement
Everlast: More durable item, resistant to most damage and cannot be broken by gems
Judgement: Seeks the weak spots to cause maximum damage with increased Critical Strike
Guardian: Protects the wearer by shielding more damage than usual
Eradication: Killchain progression requires half the usual number of kills
Wisdom: A higher level item delivers wisdom to those who wield
Ethereal: Shrouds the wearer with an aura allowing him to be veiled from monsters
Kill Chains
Don’t stop until you drop. Each time you slay a beast, you accrue points. The more points you get, the more rewards you receive. But don’t pause for breath, points decrease over time.
✓ Increased Drop Rate from all non-bosses
✓ Increased Magic Find from all non-bosses
✓ Increased Gold Find from all non-bosses
Introductory update: this feature will be monitored and adjusted to provide a good balance across different character classes.
Updates across other regions
Many other regions have received amendments; updates that are required regularly to account for the increasing pace of game-play. More monsters, more bosses, more drops!
- Cisthene Cave
- Desolate Chamber
- Iku’s Lair
- Crystalline Passage
- Temple Of Ancients F1-5
- Naga Ruins / Naga Valley / Desert Mine
- Savage Terror Temple
- Temple of the Cursed Jungle
- Crypt of the Dark Cult
Check out this Past Bichon hunt from 2013!
This update lays the foundations for many more updates yet to come. We hope you have as much fun playing it as we had developing it.