Thanks | The Legend of Mir

Thanks

deanouk23

Active Member
Just like to say thanks for the event. I've seen a fair amount of negative comments about it. But I have thoroughly enjoyed the first day of it.

As with any event it is what you make of it. Kr and 5th floor are as good as they have ever been.

Xp isn't the highest, but for how easy the mobs are I have no complaints.

Good job and happy easter!
 
Looking forward to making it to KR tonight, River of Flames is always decent, finding a few hours to get your head down and the levels are a breeze.
 
Thank you!

Re the exp, I am understanding that really it is a spawn count issue? Spawns number were indeed increased on last year but I understand that things have progressed so dramatically in the last 12 months that these spawns are even still too thin.

Same would apply to drops - fewer kills plus slower Extermination Meter progression
 
Thank you!

Re the exp, I am understanding that really it is a spawn count issue? Spawns number were indeed increased on last year but I understand that things have progressed so dramatically in the last 12 months that these spawns are even still too thin.

Same would apply to drops - fewer kills plus slower Extermination Meter progression

My 165 warr has fun in the event - but more mobs are needed. This is probably due to 175+ players clearing the place out.

I think I agree with others, there should be a 170+ cave - and make it an absolute nightmare for them :)

I may even take my 174 Tao there :p
 
I've been really enjoying the event on my warrior and taoist, but there's not really anything for my wiz to do. Guess there's plenty mobs in maze if I wanted to level, but the only thing for me to do on wiz is go for drops, best drops are in kr where i obviously won't get the place to myself. Not really any reward worth fighting for, so wiln probably spend most of the event on my lower chars
 
Thank you!

Re the exp, I am understanding that really it is a spawn count issue? Spawns number were indeed increased on last year but I understand that things have progressed so dramatically in the last 12 months that these spawns are even still too thin.

Same would apply to drops - fewer kills plus slower Extermination Meter progression

Cool event but the spawns of reds n blues and drops are drastically different from last year.
I needed up with 6 accounts last year packed with items. Every 45 min hunt I would have to tt to unload my bag full of uni items.
Not so many this year. Understandable as there was double the uc this time last year and we was in the first proper lockdown. However, I’m sure adjustments will be made
 
I think the amount of damage at end game mixed with how little defence the mobs have people clear them too fast, you don't have this problem in the 160. When you clear kr it's respawning on you. I went insane kr and cleared it with the same size group as I did the 160 in 1/4 the time.

I honestly believe you could talk to six different people and have 6 different issues. Ultimately those who get on and enjoy what's on offer will benefit. Those who don't will sit on here crying.

Common complaints so far are the changes to the no tele/rt floors from last year (still have to run the same amount of floors as last year ) ,

private cave mob count, makes them a slow clear in comparison to other events. As the map is quite big.

Mob count in insane cave, seems to be underwhelming. Hard to get a lure going compared to other years.

Minimap in maze is now blacked out causing people to be confused.

Not my complaints just ones I've seen.
 
As I said it's the same amount of floors you have to run. Just because the ones u run have changed people moaning lol.

Really? I thought u could tele to maze and then to gc last year?

To be honest I can’t remember what I had for dinner yesterday let alone the event last year lol. I see 0 issue with a short run.
 
The 3rd floor run would make more sense if there was actually some mobs to kill on it...
 
Really enjoying this event, I've never done the Easter event before so it's my 1st time, favourite area is maze 1, I have no clue where I'm going but enjoy just running around and randomly picking a door and killing mobs, the different levels of mobs is fun and a nice challenge for Myself. Had a fair few group hunts which made it better.

Really wish Translocation wasn't disabled in the maze as I use it to escape when I get trapped by mobs.

Yim boss is a tough mofo, so I leave him unless in a group.

Would like to see r/s time a little faster and agree a 170+ cave would be handy to free up the insane cave of high level players.

Thanks Andy and Warda.
 
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