I did some testing to see how Slow effects one's attack speed (AS).
Currently, having 20 AS or 31 AS made no difference on characters attack when they are slowed.
As seen in the video, regardless of your AS, your attack animation seemingly goes down to 3+- AS when you are slowed.
Perhaps Slow's effect on attack speed should be changed to a flat decrease?
For example -15/20 attack speed when you are slowed. This will bring most warriors down to 3-6 AS, since nobody usually stacks AS beyond 20.
This makes attack speed a much more useful stat to build. Whereas now, once you hit 18, you don't need anymore AS.
+ as a warrior i really want to be able to hit a tao lul.
The life of lowbie warrior:
Repelled -> Slowed -> "HAHAHA get more dc man" -> TT
Currently, having 20 AS or 31 AS made no difference on characters attack when they are slowed.
As seen in the video, regardless of your AS, your attack animation seemingly goes down to 3+- AS when you are slowed.
Perhaps Slow's effect on attack speed should be changed to a flat decrease?
For example -15/20 attack speed when you are slowed. This will bring most warriors down to 3-6 AS, since nobody usually stacks AS beyond 20.
This makes attack speed a much more useful stat to build. Whereas now, once you hit 18, you don't need anymore AS.
+ as a warrior i really want to be able to hit a tao lul.
The life of lowbie warrior:
Repelled -> Slowed -> "HAHAHA get more dc man" -> TT