Past bichon vs crystal temple. | The Legend of Mir

Past bichon vs crystal temple.

Darkstyle12

Active Member
Firstly I’d like to say pb mob density is the best thing about it so far.
Exp- mobs are way easier in CT and give the same exp
Drops- very very sparse in past bichon
Sub bosses- crystal temple has 16 subs. 8 of with drops which are relevant to the caves lvl requirement. Past bichon has one oma lord and one oma spirit and I don’t know how many firefly. Haven’t found one yet. then there’s biles, timber thorns, Everle and naga elite! What are they doing in a 166 cave dropping lvl 140 items???? ?????????????

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Also why did u change azure runes. No one is ever gonna add slow to they’re slots. They was a nice way to gather pot cash when hunting because they sold for 1mill each now they’re 5k each

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The defence runes with 180minutes are also not long enough. U gotta be hunting seriously hard to find 3 of the same within 3hours. I think they need to last 24 hours then 36 then 48
 
Firstly I’d like to say pb mob density is the best thing about it so far.
Exp- mobs are way easier in CT and give the same exp
Drops- very very sparse in past bichon
Sub bosses- crystal temple has 16 subs. 8 of with drops which are relevant to the caves lvl requirement. Past bichon has one oma lord and one oma spirit and I don’t know how many firefly. Haven’t found one yet. then there’s biles, timber thorns, Everle and naga elite! What are they doing in a 166 cave dropping lvl 140 items???? ?????????????

- - - Updated - - -

Also why did u change azure runes. No one is ever gonna add slow to they’re slots. They was a nice way to gather pot cash when hunting because they sold for 1mill each now they’re 5k each

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The defence runes with 180minutes are also not long enough. U gotta be hunting seriously hard to find 3 of the same within 3hours. I think they need to last 24 hours then 36 then 48

Personally I think Scorp and his team have smashed it. PB might have a lack of "subs" but it makes up for this in the sheer number of Blue/Red mobs. Items dropped regularly. Killed 6 or 7 FireFly's now and had 2 items, nothing worth a mention. We've just made it to EvilMir for the first time as a group of 5. Didn't manage to kill it due to a lack of MP lol but was a seriously fun run, just a shame we couldn't finish him off to see what the drop was like.
 
I feel like he absolutely nailed PB, exp is gd, drops are nice ( i think u just got unlucky ) sub bosses give u something to kill rather than just endless mobs mobs mobs, although would like to see the bosses slightly buffed and maybe up the drops a bit to include the new item sets. Agreed on the Rune scenario, ive had a few stored ready to upgrade them into the bigger version and they've all disappeared lol .
 
I feel like he absolutely nailed PB, exp is gd, drops are nice ( i think u just got unlucky ) sub bosses give u something to kill rather than just endless mobs mobs mobs, although would like to see the bosses slightly buffed and maybe up the drops a bit to include the new item sets. Agreed on the Rune scenario, ive had a few stored ready to upgrade them into the bigger version and they've all disappeared lol .

Sub bosses in the cave should be lvl relevant no?
Why put old subs in a 166 cave.
Pure laziness
Exp is exactly the same as a cave two updates ago.
I spent 4 hours last night with a massive group mass luring. Made the same exp solo in 2 hours In CT.

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Like putting biles in toa instead of assassins.
 
Personally I think it's good to have some variety. Having 1 cave that's best for everything means everyone hunts there and other places get left empty.

Now I have several options, if I want fast easy exp I can go to CT. If I want a challenge and a (low - as it should be) chance to get a nice drop, I can go to PB. There's still ToA too, but I haven't spent much time there, maybe I should give up looking and just buy a shock guard lol.

Exp is the same for now, but 2 or 3 levels from now you'll notice exp in CT will drop significantly as you're too high level for the mobs, but PB will be consistent
 
Personally I think it's good to have some variety. Having 1 cave that's best for everything means everyone hunts there and other places get left empty.

Now I have several options, if I want fast easy exp I can go to CT. If I want a challenge and a (low - as it should be) chance to get a nice drop, I can go to PB. There's still ToA too, but I haven't spent much time there, maybe I should give up looking and just buy a shock guard lol.

Exp is the same for now, but 2 or 3 levels from now you'll notice exp in CT will drop significantly as you're too high level for the mobs, but PB will be consistent
Should find out in 2-3 days then lol
 
Yawn.

The balance of main spawns per 24 hours is almost identical across all regions. That is Hellfly and OmaLord being the core sub/boss is pretty much standard and the respawn quantities and drop rates are baseline for each new region. You are comparing to a region where respawn times are almost 8 times longer, of course more respawn each time.

As for all the other subs and bosses in there, they are additional, if you don't want to kill them then don't. It is really that simple. Just remember, you are not the only person in the game.
 
Haha all imms say "thanks" on that comment. I love this server :)

What's not to be thankful for? The update is quality, really enjoying it. Not having to boss 24/7 or be slowed permanently is a welcome change tbh. The sheer amount of mobs in PB makes lures very fun. OL summons what feels like 1000 mobs while ur killing him, its chaos but great. The runs to EM, 1st has 1100mobs with 3 subs, 2nd has 1700 mobs with 3 subs.
 
Yawn.

The balance of main spawns per 24 hours is almost identical across all regions. That is Hellfly and OmaLord being the core sub/boss is pretty much standard and the respawn quantities and drop rates are baseline for each new region. You are comparing to a region where respawn times are almost 8 times longer, of course more respawn each time.

As for all the other subs and bosses in there, they are additional, if you don't want to kill them then don't. It is really that simple. Just remember, you are not the only person in the game.

U bury them tongues deep lads. :S
 
Any chance you could make the helms required not disintegrate i.e frost/fire gaurds? Would like to upgrade it + socket it + orb it up, but its a waste atm. The Shock Guards dont disintegrate , so they actually good to upgrade.
 
Any chance you could make the helms required not disintegrate i.e frost/fire gaurds? Would like to upgrade it + socket it + orb it up, but its a waste atm. The Shock Guards dont disintegrate , so they actually good to upgrade.

This would be nice tbh
 
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