Hi Andy, as you can notice with your eyes, the game is full of big but at the same time useless dungeons, as death valley, old tomb, mines of moria, etc etc... and many many many more.
I'm writing here just to ask a question....have you ever thought about keeping the same moobs, same bosses and just increase their power, their lvls and their drop rates?
It's just a waste of half of the dungeons that we have in this game, think about this...it will be more attractive, a lot of people stopped playing because of the lack of dungeons and bosses.
Imagine, i'm alone, i wanna lvl a bit and i wanna choose between death valley, old tomb ( this can be even harder, to play with all guild to reach the maze and the KR, as long time ago)
, shelob's lair...etc etc..
I'm not a GM, i have no idea how to change the lvl of the moobs etc, but this shouldn't be so hard..
Thank you for listening...Bye.
I'm writing here just to ask a question....have you ever thought about keeping the same moobs, same bosses and just increase their power, their lvls and their drop rates?
It's just a waste of half of the dungeons that we have in this game, think about this...it will be more attractive, a lot of people stopped playing because of the lack of dungeons and bosses.
Imagine, i'm alone, i wanna lvl a bit and i wanna choose between death valley, old tomb ( this can be even harder, to play with all guild to reach the maze and the KR, as long time ago)
, shelob's lair...etc etc..
I'm not a GM, i have no idea how to change the lvl of the moobs etc, but this shouldn't be so hard..
Thank you for listening...Bye.