Announcement - Helping Hero | The Legend of Mir

Announcement Helping Hero

Scorpian

Administrator
Staff member
Introducing “Helping Hero” – Daily quests for all you Heroes

Each day (after a short while logged in game), a new quest will appear – Helping Hero. Villagers across the land need a Hero to come to their rescue. Visit the villager and complete his/her tasks!





Variety to the Heores of Arcadia!​


We wanted to capture the essence of some classic Mir experiences; such as the Casino and the Farmer Quests. Each quest is tailored to the player and should provide a fun challenge and satisfying gameplay.



We look forward to your feedback while we continue to develop this quest system.

The post Helping Hero appeared first on The Legend of Mir.


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Would be beautiful if the only people that could see the quest have a positive aura...
 
Feedback: time limit on the labyrinth seems a bit tight, I was enjoying clearing the mobs, killed 2 bosses and 3 chests, then realised I had 5 minutes left, I'd only been in for 15 minutes, so I think it must have been 20 total. Wasn't sure how to finish it or what the keys were for. Will skip clearing mobs next time and just run around and look for chests first, which is a shame, cos the mobs give good exp!
 
2 quests in a row now have been kill mobs but don't hurt pets. After a few popups saying don't kill pets quest disappears from log and then you're stuck in the room till the end of the hour.

I assume that means failed.

Colossal waste of time when the majority of our skills are AOE. Not a fun play style having to tip toe round the pets.
 
2 quests in a row now have been kill mobs but don't hurt pets. After a few popups saying don't kill pets quest disappears from log and then you're stuck in the room till the end of the hour.

I assume that means failed.

Colossal waste of time when the majority of our skills are AOE. Not a fun play style having to tip toe round the pets.
I think it fails when you kill the pets/plants but you can stay there to kill the mobs for the exp, and lose the reward of DemonSouls

I agree that killing the tough mobs without hurting the aggressive pets is difficult, but isn't that the whole point? A challenge..
 
2 quests in a row now have been kill mobs but don't hurt pets. After a few popups saying don't kill pets quest disappears from log and then you're stuck in the room till the end of the hour.

I assume that means failed.

Colossal waste of time when the majority of our skills are AOE. Not a fun play style having to tip toe round the pets.
Sounds like a skill issue. I've completed that successfully now on all 3 classes. Avoiding killing the pets took some effort. Just need to slow down and be careful.

Just did one on wiz, took me 23 minutes. If i wasn't concerned about the quest and just had to kill the mobs I'd have been more like 5 minutes. It was an interesting change of pace to have to think about something rather than just go mindless bash everything
 
2 quests in a row now have been kill mobs but don't hurt pets. After a few popups saying don't kill pets quest disappears from log and then you're stuck in the room till the end of the hour.

I assume that means failed.

Colossal waste of time when the majority of our skills are AOE. Not a fun play style having to tip toe round the pets.
What class are you? Perhaps me or someone else here would be able to offer some guidance
 
The majority of skills people want to use are AoE. Not the majority of skills.

I remember Mir Wizzes before CoP.

A nice addition to keep us entertained.
 
196 tao, I guess I just don't enjoy the style of play required to be careful. To each their own, you guys like it, I don't.

Fingers crossed there's some other styles of quests as if its just the same one over and over with different mobs that's gonna get old quick.
 
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