extermination meter | The Legend of Mir

extermination meter

Aro

Active Member
I just recently started playing again and I am having much more real life distractions than I did before, on average now I'm being called away every 15mins for a min or 2, so I need to log out so I don't drop. My problem is it takes me 1 hour 10mins uninterrupted to gain full extermination meter , I just think its a little unfair that having to run to any issue my children has is penalising me, or having to run to the cooker to check on the dinner is penalising me or having to run to run for a piss is penalising me, I'm sure I am not the only one experiencing this.

Example tonight, I entered naga gp around 4pm and stayed until 9pm but I had to log briefly about 7 times only for a min or two each time, I never left the map but I had to abandon a partially built meter every time.

What I propose is that you add a function to subscription that if the player logs on the map when they log in the meter stays the same.

thoughts?
 
this kind of gose with my post about demon souls

as i have a 9 month year old it is hard to get on to play i can but when i start something the little one pulling on this eating that trying to lick the tv .......

for people who can do this it is super easy for others it a really long and hard work due to all the logging in and out

like my post said bring back the daily rewards day1 monday 1point day2 2points day3 3points day4 4points day5 5points day6 6points day7 7points and on the monday it is back to 1point but if you miss a day then you back down to 1point ......
 
I just recently started playing again and I am having much more real life distractions than I did before, on average now I'm being called away every 15mins for a min or 2, so I need to log out so I don't drop. My problem is it takes me 1 hour 10mins uninterrupted to gain full extermination meter , I just think its a little unfair that having to run to any issue my children has is penalising me, or having to run to the cooker to check on the dinner is penalising me or having to run to run for a piss is penalising me, I'm sure I am not the only one experiencing this.

Example tonight, I entered naga gp around 4pm and stayed until 9pm but I had to log briefly about 7 times only for a min or two each time, I never left the map but I had to abandon a partially built meter every time.

What I propose is that you add a function to subscription that if the player logs on the map when they log in the meter stays the same.

thoughts?

if you not able to fill the meter in 15 mins idk what you doing xD
 
wummy not everyone is running about the best kit in the game full upgraded lol

and dont forget andy has made it that wizzy can no long just stand in the middle of mobs and just cop due to the mp drain as skills waste way to much mp
 
wummy not everyone is running about the best kit in the game full upgraded lol

and dont forget andy has made it that wizzy can no long just stand in the middle of mobs and just cop due to the mp drain as skills waste way to much mp

MP torch,refresh shield every lure,you will be fine probably,dont had a problem when i leveled with my Wizzard couple days ago
 
not every in the game have high level items and gg and much gold ...... it is allmost 2mil a shield but kit repairs are over the moon and a dura pot is 3mil so that is 5mil gone before the hunt and on the hunt you are lucky to make 2mil with a full bag of blooms .......... and even if you cant buy a dura pot the armour repair for a wizzy is about 10mil and the dura drops allmost in 2 hours of hunting ..... then you have all the point caves the price to enter them is over priced i say ..... you will just run out of points before getting anywere lol
 
My 159 wiz has no problems getting kill chain in 4-5 mins. Hardly even close to best kit in-game. Infact still using grand arm.

Sometimes you have to be like a war and have different kit for different situations. Can't just run full hp/pdr 24/7.
 
just stop sticking up for wummy lol and no one can get there kill bar up that fast at all just saying one i can go thro all the maths from were u are leveling how many you need to lure how much mp you will use and still tell u you will be waiting 20 to 30sec for mp to slowly build + running for other lure looking at lest other 1min to get a good side mob but by the that min is over and u have the lure u have lost 10% in the kill bar lol .....
 
not every in the game have high level items and gg and much gold ...... it is allmost 2mil a shield but kit repairs are over the moon and a dura pot is 3mil so that is 5mil gone before the hunt and on the hunt you are lucky to make 2mil with a full bag of blooms .......... and even if you cant buy a dura pot the armour repair for a wizzy is about 10mil and the dura drops allmost in 2 hours of hunting ..... then you have all the point caves the price to enter them is over priced i say ..... you will just run out of points before getting anywere lol



dont think you can agrue with Armour repair cost while you using Dura pot as an Argument as well,its 3 Mil you need to spend,lets go that far that you buying a Drop pot as well, (9 mil finding elexsir for the extra Gold find) you will get about 10 mil gold a hour. But i can imagine you got problems to level beceause you not got the best Kit, for example no HP runes. So i can imagine its difficult sometimes. esp when you got things to do IRL
 
just stop sticking up for wummy lol and no one can get there kill bar up that fast at all just saying one i can go thro all the maths from were u are leveling how many you need to lure how much mp you will use and still tell u you will be waiting 20 to 30sec for mp to slowly build + running for other lure looking at lest other 1min to get a good side mob but by the that min is over and u have the lure u have lost 10% in the kill bar lol .....

I can show you how to wiz sometime if you like.

Quit taking so long between lures and create chain lures to keep your eradication meter full. My wiz has an eradication wep and I'm never below 120, war doesn't have one and takes no time to build to atleast 100%.

The trick is to constantly be hitting something that sustains it. Killing big lures adds to it. Simple maths
 
Im playing a 166 warr mediocre kit, even if it was 15mins as wummy said I still hardly ever have 15mins free without getting called away. I just thought it would be a nice addition to subscription as it would really help anyone in this scenario.
 
Im playing a 166 warr mediocre kit, even if it was 15mins as wummy said I still hardly ever have 15mins free without getting called away. I just thought it would be a nice addition to subscription as it would really help anyone in this scenario.

Would be to strong imo,but maybe half or 2/3 the KIllchain after logging would be a decent idea
 
Would be to strong imo,but maybe half or 2/3 the KIllchain after logging would be a decent idea

I fail to see how its too strong or how anyone could exploit it? its just a helping hand to those of us who dont have hours on end because of rl little niggles, thats not a dig at anyone, if i had hours on end i would bang it out but rl is what it is and I know many many players in my situation.

How about its coded so that 1hr or 30mins after log out you lose meter, infact 90% of the time i just log to log in screen and i come back before it times out, so how about whatever length of time that is?

Tonight I did a 3hour dura pot, took me 3hours 55mins to use it all (approx 15 short log outs), at 2hours 35mins into dura pot i finally got 100% extermination meter and if I got all of 1min out of it before the wife made me take her to shop I wouldn't be lying.

I always try to think of the wider picture other than just what benefit me and I reckon this would be hampering noobs/newcomers.
 
I fail to see how its too strong or how anyone could exploit it? its just a helping hand to those of us who dont have hours on end because of rl little niggles, thats not a dig at anyone, if i had hours on end i would bang it out but rl is what it is and I know many many players in my situation.

How about its coded so that 1hr or 30mins after log out you lose meter, infact 90% of the time i just log to log in screen and i come back before it times out, so how about whatever length of time that is?

Tonight I did a 3hour dura pot, took me 3hours 55mins to use it all (approx 15 short log outs), at 2hours 35mins into dura pot i finally got 100% extermination meter and if I got all of 1min out of it before the wife made me take her to shop I wouldn't be lying.

I always try to think of the wider picture other than just what benefit me and I reckon this would be hampering noobs/newcomers.



did you ever killed champion monster with level 182,finding elexsir and full killchain xD?
some champ mobs drop up to 5-6 items
 
I just recently started playing again and I am having much more real life distractions than I did before, on average now I'm being called away every 15mins for a min or 2, so I need to log out so I don't drop. My problem is it takes me 1 hour 10mins uninterrupted to gain full extermination meter , I just think its a little unfair that having to run to any issue my children has is penalising me, or having to run to the cooker to check on the dinner is penalising me or having to run to run for a piss is penalising me, I'm sure I am not the only one experiencing this.

Example tonight, I entered naga gp around 4pm and stayed until 9pm but I had to log briefly about 7 times only for a min or two each time, I never left the map but I had to abandon a partially built meter every time.

What I propose is that you add a function to subscription that if the player logs on the map when they log in the meter stays the same.

thoughts?


Things like this is 100% why I dont play Arcadia so much anymore. Very sad couse I love the server and ppl. Nothing is for the casual small children hard working irl ppl. We have no chance without donatd shit loads and stand in sz and buy stuff...

My 2 upgrade Zuma armour for example. Wont happend. Kids 3-5-7 i am solo with them 25% of year + work 06.00-18.00 every day exept weekends ( when I am with kids)

If I am lucky i can play about 1-3 hours at an evening but it just not worth it anymore as everything takd me about 5 years to gain in that rate.

But I ofc will play events + some wars when irl let me log.
 
Things like this is 100% why I dont play Arcadia so much anymore. Very sad couse I love the server and ppl. Nothing is for the casual small children hard working irl ppl. We have no chance without donatd shit loads and stand in sz and buy stuff...

My 2 upgrade Zuma armour for example. Wont happend. Kids 3-5-7 i am solo with them 25% of year + work 06.00-18.00 every day exept weekends ( when I am with kids)

If I am lucky i can play about 1-3 hours at an evening but it just not worth it anymore as everything takd me about 5 years to gain in that rate.

But I ofc will play events + some wars when irl let me log.

Yep, most of players I associate with are in the same boat hence this post
 
Kill chain could be taken advantage of by allowing logout to pause it. Let's say your farming hoa, you can get a full chain in 1 rs. Chain goes down waiting for RS then back up again. Players could get max chain, log for 5 mins when rs happens and get back to it.
 
It's the wrong solution. The whole point of it is to give reason to maintain engagement, so taking a break is completely contrary. If many people find it too hard to reach a good chain then maybe the rates should be lowered on gaining it and on the rewards you get from it
 
It's the wrong solution. The whole point of it is to give reason to maintain engagement, so taking a break is completely contrary. If many people find it too hard to reach a good chain then maybe the rates should be lowered on gaining it and on the rewards you get from it

How about logging out causes it to half? atleast then when I log back in 30secs after logging out I havnt lost the entirety of my work???

Andy you have to start realising that the majority your customer base are aging we now have families, demanding jobs and a million other real life commitments that will always come first try to consider that in all you implement.
 
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