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Thread: What next for Arcadia?

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  1. #61
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    Re: What next for Arcadia?

    hey there people i seen this game growing and dieing atm it is dieing aka as pk guild is no longer about so the game is getting over ran witch is kiling the game no guild can get any bosses as 1 guild is campping them all and if u do go and get the boss frist they are 100% comeing to pk u

    with this whole guild war stuff that addeding time on to walls is 100% bull if u want to make the game better make all the walls like SW witch mean to guild cant own all walls at the same time it is fair on all guilds

    and andy people are defo going to come for xmas event but after they leave agen ........... want to keep make the xmas event none drop on pk even in boss rooms or more people will leave as there is one guild powerhouse this game and loads more will leave as they are getting sick of it

    you dont need to argee with me at all but am only saying what about me 50% of the players are talking about atm am sorry if this upsets you

    much love

  2. #62
    Supreme Member zad48231's Avatar
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    Re: What next for Arcadia?

    Quote Originally Posted by badgal123p69 View Post
    hey there people i seen this game growing and dieing atm it is dieing aka as pk guild is no longer about so the game is getting over ran witch is kiling the game no guild can get any bosses as 1 guild is campping them all and if u do go and get the boss frist they are 100% comeing to pk u

    with this whole guild war stuff that addeding time on to walls is 100% bull if u want to make the game better make all the walls like SW witch mean to guild cant own all walls at the same time it is fair on all guilds

    and andy people are defo going to come for xmas event but after they leave agen ........... want to keep make the xmas event none drop on pk even in boss rooms or more people will leave as there is one guild powerhouse this game and loads more will leave as they are getting sick of it

    you dont need to argee with me at all but am only saying what about me 50% of the players are talking about atm am sorry if this upsets you

    much love
    I disagree with 98% of that
    Zad Warr 133 | Zade Wizz 159 | Zadu Tao 123

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  4. #63
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    Re: What next for Arcadia?

    I do find it annoying at times when u trying to achive something and if they feel like it they can come in and whipe all ur progress and kill ya just bec they feel like it, like when we got a group to do diablo run i belive it was, they came in and whiped out whole group then basiclly left was no gain for them more to be annoying and show off their strenght. That can be annoying BUT the thing is its not against the rules. They doing nothing wrong when it comes down to the rules, if the event is made so people can PK eachother , same as bosses ect not much can be done about it, People perhaps need to grow stronger,work togheter to start pushing back what seems the dominant pk force on the server, until rules change, its part of the game.
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  5. #64
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    Re: What next for Arcadia?

    Quote Originally Posted by emtay87 View Post
    I do find it annoying at times when u trying to achive something and if they feel like it they can come in and whipe all ur progress and kill ya just bec they feel like it, like when we got a group to do diablo run i belive it was, they came in and whiped out whole group then basiclly left was no gain for them more to be annoying and show off their strenght. That can be annoying BUT the thing is its not against the rules. They doing nothing wrong when it comes down to the rules, if the event is made so people can PK eachother , same as bosses ect not much can be done about it, People perhaps need to grow stronger,work togheter to start pushing back what seems the dominant pk force on the server, until rules change, its part of the game.
    Agree! So ALL allied guilds. Step the fk up and help Legends vs Fellas in next war! We if any can share walls/ give away to those who help

  6. #65
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    Re: What next for Arcadia?

    *A ring that can make you spawn 2 Acromans...

    * change Arena in P wall according to current average level. Change map to something slightly bigger also

    * increase Spawn rate in Isles of dead map.

    *Less restrictions in term of players allowed to get to next 4-5 floors in premium caves such as ice temple, maybe allow to log in first few floors also.

    *New quests and special items that you can only gain by doing and finishing the quest

    *Casino?


    just some of my suggestions and changes im looking forward to seeing.. ill update when i think of more.

    - - - Updated - - -

    + improve lighting or hellfire spell

    or maybe a v 2.0 of them.... nothing wrong with lining up mobs then hitting them at once. reminds me of Kino der Toten Zombies map on Black ops 2.

  7. #66
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    Re: What next for Arcadia?

    Quote Originally Posted by shadow View Post
    *A ring that can make you spawn 2 Acromans...

    * change Arena in P wall according to current average level. Change map to something slightly bigger also

    * increase Spawn rate in Isles of dead map.

    *Less restrictions in term of players allowed to get to next 4-5 floors in premium caves such as ice temple, maybe allow to log in first few floors also.

    *New quests and special items that you can only gain by doing and finishing the quest

    *Casino?


    just some of my suggestions and changes im looking forward to seeing.. ill update when i think of more.

    - - - Updated - - -

    + improve lighting or hellfire spell

    or maybe a v 2.0 of them.... nothing wrong with lining up mobs then hitting them at once. reminds me of Kino der Toten Zombies map on Black ops 2.
    Agree arena needs bigger room or at least stop the base mobs dropping rubbish, by time u get to 1/8 decent bosses (possibility of a gem) the floor is full and nothing drops as every spare spot has 4/5 items on it

  8. #67
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    Re: What next for Arcadia?

    *An armour that gives u defence + 600% and some hp... no damage and it also makes u slower than normal due to its weight. useless armour for loads of things but for ppl with tele ring and recall set this item can be very handy and sought for. this is a tank armour that can make you last a lil while longer. could also be really useful during wars. call it Juggernaut armour

    * A pet that can move around really fast and casts Lion Roar spell every once in a while or when certain amount of mobs showing on mini map
    Last edited by shadow; 16-12-2018 at 01:16 PM.

  9. #68
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    Re: What next for Arcadia?

    Really need an updated version of a place like REL or Arena with map 4 times as big. ZT lobby be a good size.. im really struggling to gain these lvl 100 items for salvage //

  10. #69
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    Re: What next for Arcadia?

    Thank you & good job GM for the recent update on the arcamon's especially Yimoogi, now it is more reasonable for the cost. Anyhow i would like to add a suggestion on wether it is possible to add a feature where players are able to instant recall the arcamon to help or away from dangers. For instance like now we have to run a certain distance only it will trigger recall.

    Correct me if i am mistaken but most players do not rest it during lvling/hunting (Fyi I do not) and you know how arcamon moves, sometimes it gets stuck on a corner/wall or cliff or gets para'd/freeze or moves too slow etc. So in a state of emergency we could instantly recall it. So maybe could make use of the arcamon icon on the top left of screen, click on it and it will instantly recall to you, but just to avoid spamming it add a cool down timer for 8-10 seconds. Or if the icon can't be utilized, maybe some other method would do.

    Something to ponder.

  11. #70
    Supreme Member zad48231's Avatar
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    Re: What next for Arcadia?

    Quote Originally Posted by muahahahah View Post
    Thank you & good job GM for the recent update on the arcamon's especially Yimoogi, now it is more reasonable for the cost. Anyhow i would like to add a suggestion on wether it is possible to add a feature where players are able to instant recall the arcamon to help or away from dangers. For instance like now we have to run a certain distance only it will trigger recall.

    Correct me if i am mistaken but most players do not rest it during lvling/hunting (Fyi I do not) and you know how arcamon moves, sometimes it gets stuck on a corner/wall or cliff or gets para'd/freeze or moves too slow etc. So in a state of emergency we could instantly recall it. So maybe could make use of the arcamon icon on the top left of screen, click on it and it will instantly recall to you, but just to avoid spamming it add a cool down timer for 8-10 seconds. Or if the icon can't be utilized, maybe some other method would do.

    Something to ponder.
    Drives me nuts when people don't rest them lol. Running through a long empty corridor and every 5 seconds an army of pets appear in front of you and slow you down. Do the right thing, pause your pets when not in use :P

    I always rest mine when they aren't actively being used, for exactly this reason, so when they are needed I can recall them immediately
    Zad Warr 133 | Zade Wizz 159 | Zadu Tao 123

    Good at: Talking shit, standing in town, drinking cider
    Bad at: PVP, levelling, bosses, quests

    ~ It's just a game ~

  12. #71
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    Re: What next for Arcadia?

    Quote Originally Posted by zad48231 View Post
    Drives me nuts when people don't rest them lol. Running through a long empty corridor and every 5 seconds an army of pets appear in front of you and slow you down. Do the right thing, pause your pets when not in use :P

    I always rest mine when they aren't actively being used, for exactly this reason, so when they are needed I can recall them immediately
    I do rest it if i am at town or need it to regen. I put on attack mode when i'm hunting only.

  13. #72
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    Re: What next for Arcadia?

    *Improve exp rate for all mobs in quests.. there are nice quests out there but the exp you get from the mobs while doing the quests is bad. its very suitable for ppl around lvl 100. but anybody over lvl 130+ its just not worth doing any quests..

  14. #73
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    Re: What next for Arcadia?

    * The natural game guilds like Wallwarriors, Mudfighters, ArcaneLegends should have one random perk available at all times.. that be interesting

  15. #74
    Advanced Member doom00's Avatar
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    Re: What next for Arcadia?

    the tree idea is so good for new player who can get an item to sell or to use kind off player who play solo and cant do much so its greet idea ofc hi lvl player will run arwend and pk but there is hope

  16. #75
    Supreme Member zad48231's Avatar
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    Re: What next for Arcadia?

    Quote Originally Posted by doom00 View Post
    the tree idea is so good for new player who can get an item to sell or to use kind off player who play solo and cant do much so its greet idea ofc hi lvl player will run arwend and pk but there is hope
    What tree idea ?
    Zad Warr 133 | Zade Wizz 159 | Zadu Tao 123

    Good at: Talking shit, standing in town, drinking cider
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    ~ It's just a game ~

  17. #76
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    Re: What next for Arcadia?

    Quote Originally Posted by zad48231 View Post
    What tree idea ?
    Guessing he refers to Xmas trees earlier in this post?? Bit late now as I’m guessing Xmas event is locked and ready to go for 10 am tomorrow

  18. #77
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    Re: What next for Arcadia?

    why 10am ffs not 00:01hrs or something... thats well annoying.

  19. #78
    Supreme Member zad48231's Avatar
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    Re: What next for Arcadia?

    Quote Originally Posted by shadow View Post
    why 10am ffs not 00:01hrs or something... thats well annoying.
    Suits me I get to get drunk tonight and pass out, get a lie in and still be on in time for start :P
    Zad Warr 133 | Zade Wizz 159 | Zadu Tao 123

    Good at: Talking shit, standing in town, drinking cider
    Bad at: PVP, levelling, bosses, quests

    ~ It's just a game ~

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