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Thread: Healing

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  1. #1
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    Healing

    Can this maybe scale better with SC?
    At the minute its doing +5's, with pots doing +16's. :ciao:

  2. #2
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    Re: Healing

    Taos are strong enough as it is, let alone upping their healing skills.
    Project69

    Versatiie Warrior - 115+
    Versatile - Taoist - 80+
    Versati1e - Wizzard - 70+

    APEX

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    Arcadia

    Versatile - level 65+ warrior
    Wiz - lvl 55+
    Tao - lvl 5...lol
    ~pk~

  3. #3
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    Re: Healing

    Quote Originally Posted by Versatile View Post
    Taos are strong enough as it is, let alone upping their healing skills.

    Agreed. An I play a tao as my main character lol... Healing's fine, its designed to heal you, if you need to pot.... Pot lol so in other words you expect to carry no hp around with you at all and just heal?

    /Sam

  4. #4
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    Re: Healing

    I would like it to be a useful tao spell.
    For example if you built SC you'd be good heals, but die easy and pet would be tanky but no damage.
    If you built dc, heal would be average and the pet would hurt alot...
    Gives some diversity to what items you pick to use.

  5. #5
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    Re: Healing

    Quote Originally Posted by Veya View Post
    I would like it to be a useful tao spell.
    For example if you built SC you'd be good heals, but die easy and pet would be tanky but no damage.
    If you built dc, heal would be average and the pet would hurt alot...
    Gives some diversity to what items you pick to use.
    Stupid idea.
    I think the fact that poison is based on SC is stupid too. All tao has to do is poison once and they are constantly loosing -30hp every sec were as war/wiz need to chase tao around to get hits

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    Re: Healing

    Quote Originally Posted by Veya View Post
    I would like it to be a useful tao spell.
    For example if you built SC you'd be good heals, but die easy and pet would be tanky but no damage.
    If you built dc, heal would be average and the pet would hurt alot...
    Gives some diversity to what items you pick to use.
    How would better healing lead to dying easier?

    Also if i'm not mistaken it stacks with mass heal, which is +15

    15+5=20 > pots

  7. #7
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    Re: Healing

    Quote Originally Posted by Veya View Post
    I would like it to be a useful tao spell.
    For example if you built SC you'd be good heals, but die easy and pet would be tanky but no damage.
    If you built dc, heal would be average and the pet would hurt alot...
    Gives some diversity to what items you pick to use.
    That is how it works, except that having SC increase the effectiveness of OP poison rather than heals :p
    Arcadia

    Ftw - 95+ Taoist
    sandrat - 65+ Warrior

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